Players
Player
HKS GuinzZ
14
Points
2–0
W–L · 100%
A
Tier
1032
MMR
0
MVP
0
ACE
-9
Points
0–3
W–L · 0%
A
Tier
—
MMR
0
MVP
0
ACE
Performance by lane
MID
2
games,
1
win
(50%)
7.0
/
4.5
/
3.0
You Inhouse MID average
- KDA 2.22 on par
- CS per minute 6.0 -14%
- Gold per minute 383 -6%
- Damage per minute 836 on par
- Kill participation 36% -13 pts
- Share of team damage 23% -3 pts
- Vision per minute 0.64 -21%
- Deaths per game 4.5 -15%
TOP
1
game,
0
wins
(0%)
3.0
/
6.0
/
2.0
You Inhouse TOP average
- KDA 0.83 -61%
- CS per minute 6.1 -16%
- Gold per minute 312 -21%
- Damage per minute 460 -35%
- Kill participation 19% -21 pts
- Share of team damage 13% -9 pts
- Vision per minute 0.71 -17%
- Deaths per game 6.0 +28%
JG
1
game,
0
wins
(0%)
4.0
/
5.0
/
3.0
You Inhouse JG average
- KDA 1.40 -55%
- CS per minute 4.7 -31%
- Gold per minute 354 -21%
- Damage per minute 337 -45%
- Kill participation 50% -4 pts
- Share of team damage 13% -6 pts
- Vision per minute 1.09 -8%
- Deaths per game 5.0 +16%
Dimension profile
Each dimension combines the processed metrics with the weight the MID role gives them, adjusted for each champion's class. The number is the percentile of the typical match: 50% is the position average (the dashed ring).
The profile shows up from 5 games with replay; so far there are 4.