INVOKERS
Inhouse Invokers
The inhouse is part of the Invokers app: you can play and follow everything in the inhouse from there.
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Players
Player

Yone

Lv 11 Pass 6 Yone#luan MID TOP
8 Points
2–2 W–L · 50%
C Tier
1017 MMR
1 MVP
1 ACE
2 Points
2–2 W–L · 50%
C Tier
— MMR
1 MVP
1 ACE

Performance by lane

MID 2 games, 0 wins (0%) 10.0 / 10.5 / 4.0

You Inhouse MID average

  • KDA 1.33 -49%
  • CS per minute 5.9 -19%
  • Gold per minute 427 on par
  • Damage per minute 850 on par
  • Kill participation 47% on par
  • Share of team damage 26% +2 pts
  • Vision per minute 0.96 +13%
  • Deaths per game 10.5 +110%
TOP 1 game, 1 win (100%) 11.0 / 7.0 / 8.0

You Inhouse TOP average

  • KDA 2.71 +36%
  • CS per minute 6.2 -11%
  • Gold per minute 435 +8%
  • Damage per minute 997 +28%
  • Kill participation 45% +5 pts
  • Share of team damage 23% on par
  • Vision per minute 0.98 +10%
  • Deaths per game 7.0 +32%
JG 1 game, 1 win (100%) 10.0 / 3.0 / 9.0

You Inhouse JG average

  • KDA 6.33 +123%
  • CS per minute 7.6 +17%
  • Gold per minute 470 +8%
  • Damage per minute 523 -19%
  • Kill participation 41% -16 pts
  • Share of team damage 14% -4 pts
  • Vision per minute 1.43 +31%
  • Deaths per game 3.0 -43%

Dimension profile

Each dimension combines the processed metrics with the weight the MID role gives them, adjusted for each champion's class. The number is the percentile of the typical match: 50% is the position average (the dashed ring).

The profile shows up from 5 games with replay; so far there are 4.

History

Result Match Date Lane Side Highlight Points MMR
Mission Earn 1 MVP 09/11/2026 +1 —
Victory Match 563
Queue
09/11/2026 JG Blue MVP +4 +21
Defeat Match 561
Queue
09/11/2026 MID Blue -3 -10
Mission Earn 1 ACE 09/11/2026 +1 —
Defeat Match 560
Queue
09/11/2026 MID Blue ACE -2 -9
Mission Win 1 match 09/11/2026 +3 —
Mission Play 1 match 09/11/2026 +1 —
Victory Match 559
Queue
09/11/2026 TOP Red +3 +15