Back to if six was nine
Locke
if six was nine in the inhouse
- Games
- 2
- Win rate
- 50%
- KDA
- 1.76
- K / D / A
- 8.0/8.5/7.0
Only 2 games with replay. Averages swing a lot until about 5 games.
Compared to the average
You Inhouse MID average
- KDA 1.76 -30%
- CS per minute 6.1 -15%
- Gold per minute 389 -7%
- Damage per minute 912 +7%
- Kill participation 55% +4 pts
- Share of team damage 24% on par
- Vision per minute 0.53 -36%
- Deaths per game 8.5 +60%
Averages per game
Combat
- Largest killing spree
- 6
- Multikills
- 1
- Time dead
- 4:14
- Takedowns before 15 min
- 3.0
Farm and objectives
- Turrets
- 1.5
- Turret plates
- 7.5
- Dragons
- 0.0
- Barons
- 0.5
Damage and support
- Damage taken per minute
- 922
- Damage mitigated
- 17.731
- Damage to objectives
- 9.238
- Heals and shields on allies
- 0
- Crowd control
- 17.5 s
Vision
- Vision score
- 16.5
- Wards placed
- 3.5
- Wards destroyed
- 3.5
- Control wards bought
- 0.0
- Control wards placed
- 0.0
By game length
- Under 25 min 0% 0W 1L 0.44 KDA
- 35 min or more 100% 1W 0L 3.25 KDA