Players
XANDEGODLIKEMODE
Role average
Player
XANDEGODLIKEMODE
18
Points
6–10
W–L · 38%
A
Tier
951
MMR
0
MVP
4
ACE
-5
Points
6–10
W–L · 38%
A
Tier
—
MMR
0
MVP
4
ACE
Performance by lane
JG
10
games,
2
wins
(20%)
6.3
/
6.7
/
7.1
You Inhouse JG average
- KDA 2.00 -37%
- CS per minute 6.6 on par
- Gold per minute 418 on par
- Damage per minute 666 on par
- Kill participation 57% -3 pts
- Share of team damage 19% on par
- Vision per minute 0.75 -35%
- Deaths per game 6.7 +37%
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TOP
7
games,
5
wins
(71%)
5.7
/
6.7
/
6.7
You Inhouse TOP average
- KDA 1.85 -16%
- CS per minute 5.8 -17%
- Gold per minute 398 on par
- Damage per minute 916 +23%
- Kill participation 43% on par
- Share of team damage 24% +2 pts
- Vision per minute 0.82 -9%
- Deaths per game 6.7 +37%
Dimension profile
Each dimension combines the processed metrics with the weight the JG role gives them, adjusted for each champion's class. The number is the percentile of the typical match: 50% is the position average (the dashed ring).
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning Gold/min vs. lane opponent; CS/min vs. lane opponent; XP/min vs. lane opponent; Damage/min vs. lane opponent | 44% | On par |
| Combat and impact Share of team damage; Damage per minute; Kill participation; Crowd control per minute; Share of team damage taken; Damage mitigated per minute | 56% | On par |
| Resources and efficiency CS per minute; Share of team gold; Damage per gold; Unspent gold at the end | 56% | On par |
| Vision Vision per minute (weight 1.5); Share of team vision; Wards placed per minute; Wards destroyed per minute; Control wards per 10 min | 19% | Below role average |
| Survival Deaths per 10 min; Time dead | 24% | Below role average |
| Objectives and map Objective damage per minute; Enemy jungle monsters (weight 1.5) | 53% | On par |
History
| Result | Match | Points | MMR |
|---|---|---|---|
| Mission | Play 5 matches | +1 | — |
| Defeat |
Match 62
Queue
|
-3 | -15 |
| Victory |
Match 61
Queue
|
+3 | +12 |
| Mission | Win 1 match | +3 | — |
| Victory |
Match 60
Queue
|
+3 | +18 |
| Defeat |
Match 59
Queue
|
-3 | -20 |
| Mission | Play 1 match | +1 | — |
| Defeat |
Match 58
Queue
|
-3 | -18 |
| Victory |
Match 51
Queue
|
+3 | +17 |
| Defeat |
Match 49
Queue
|
-2 | -6 |
| Mission | Win 3 matches | +8 | — |
| Victory |
Match 45
Queue
|
+3 | +16 |
| Defeat |
Match 42
Queue
|
-3 | -15 |
| Mission | Win 1 match | +3 | — |
| Victory |
Match 40
Queue
|
+3 | +16 |
| Mission | Play 1 match | +1 | — |
| Defeat |
Match 38
Queue
|
-3 | -19 |
| Mission | Play 5 matches | +1 | — |
| Defeat |
Match 35
Queue
|
-3 | -17 |
| Defeat |
Match 33
Queue
|
-2 | -6 |
| Mission | Win 1 match | +3 | — |
| Victory |
Match 29
List
|
+6 | +28 |
| Defeat |
Match 24
Queue
|
-2 | -5 |
| Mission | Earn 1 ACE | +1 | — |
| Mission | Play 1 match | +1 | — |
| Defeat |
Match 22
Queue
|
-2 | -7 |