Players
gustakill
Role average
Player
gustakill
5
Points
2–4
W–L · 33%
A-
Tier
978
MMR
0
MVP
1
ACE
-5
Points
2–4
W–L · 33%
A-
Tier
—
MMR
0
MVP
1
ACE
Performance by lane
BOT
5
games,
2
wins
(40%)
5.8
/
5.4
/
4.8
You Inhouse BOT average
- KDA 1.96 -21%
- CS per minute 8.2 on par
- Gold per minute 457 -8%
- Damage per minute 886 on par
- Kill participation 38% -14 pts
- Share of team damage 24% -2 pts
- Vision per minute 0.57 -22%
- Deaths per game 5.4 -5%
SUP
1
game,
0
wins
(0%)
0.0
/
6.0
/
8.0
You Inhouse SUP average
- KDA 1.33 -60%
- CS per minute 0.8 -20%
- Gold per minute 252 -14%
- Damage per minute 446 +65%
- Kill participation 42% -22 pts
- Share of team damage 16% +8 pts
- Vision per minute 2.90 on par
- Deaths per game 6.0 +20%
Dimension profile
Each dimension combines the processed metrics with the weight the BOT role gives them, adjusted for each champion's class. The number is the percentile of the typical match: 50% is the position average (the dashed ring).
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning Gold/min vs. lane opponent; CS/min vs. lane opponent; XP/min vs. lane opponent; Damage/min vs. lane opponent | 33% | On par |
| Combat and impact Share of team damage; Damage per minute; Kill participation; Crowd control per minute | 38% | On par |
| Resources and efficiency CS per minute (weight 1.5); Share of team gold; Damage per gold; Unspent gold at the end | 48% | On par |
| Vision Vision per minute; Share of team vision; Wards placed per minute; Wards destroyed per minute; Control wards per 10 min | 31% | On par |
| Survival Deaths per 10 min; Time dead | 58% | On par |
| Objectives and map Objective damage per minute; Turret damage per minute | 80% | On par |
History
| Result | Match | Points | MMR |
|---|---|---|---|
| Defeat |
Match 66
Queue
|
-3 | -15 |
| Mission | Play 1 match | +1 | — |
| Defeat |
Match 63
Queue
|
-3 | -16 |
| Mission | Win 1 match | +3 | — |
| Victory |
Match 55
Queue
|
+3 | +16 |
| Defeat |
Match 49
Queue
|
-3 | -16 |
| Mission | Earn 1 ACE | +1 | — |
| Mission | Play 1 match | +1 | — |
| Defeat |
Match 45
Queue
|
-2 | -6 |
| Mission | Win 1 match | +3 | — |
| Mission | Play 1 match | +1 | — |
| Victory |
Match 24
Queue
|
+3 | +15 |