Players
Chama o VAR
Role average
Player
Chama o VAR
1
Points
2–6
W–L · 25%
A
Tier
957
MMR
1
MVP
1
ACE
-10
Points
2–6
W–L · 25%
A
Tier
—
MMR
1
MVP
1
ACE
Performance by lane
JG
7
games,
2
wins
(29%)
5.7
/
5.0
/
7.1
You Inhouse JG average
- KDA 2.57 -15%
- CS per minute 6.8 on par
- Gold per minute 425 on par
- Damage per minute 561 -13%
- Kill participation 61% on par
- Share of team damage 19% on par
- Vision per minute 0.99 -12%
- Deaths per game 5.0 on par
SUP
1
game,
0
wins
(0%)
1.0
/
8.0
/
12.0
You Inhouse SUP average
- KDA 1.62 -50%
- CS per minute 1.4 +40%
- Gold per minute 287 on par
- Damage per minute 424 +47%
- Kill participation 81% +17 pts
- Share of team damage 13% +4 pts
- Vision per minute 2.23 -25%
- Deaths per game 8.0 +54%
Dimension profile
Each dimension combines the processed metrics with the weight the JG role gives them, adjusted for each champion's class. The number is the percentile of the typical match: 50% is the position average (the dashed ring).
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning Gold/min vs. lane opponent; CS/min vs. lane opponent; XP/min vs. lane opponent; Damage/min vs. lane opponent | 45% | On par |
| Combat and impact Share of team damage; Damage per minute; Kill participation; Crowd control per minute; Share of team damage taken; Damage mitigated per minute | 53% | On par |
| Resources and efficiency CS per minute; Share of team gold; Damage per gold; Unspent gold at the end | 65% | On par |
| Vision Vision per minute (weight 1.5); Share of team vision; Wards placed per minute; Wards destroyed per minute; Control wards per 10 min | 30% | Below role average |
| Survival Deaths per 10 min; Time dead | 48% | On par |
| Objectives and map Objective damage per minute; Enemy jungle monsters | 31% | On par |
History
| Result | Match | Points | MMR |
|---|---|---|---|
| Defeat |
Match 143
Queue
|
-3 | -13 |
| Mission | Earn 1 MVP | +1 | — |
| Mission | Win 1 match | +3 | — |
| Mission | Play 1 match | +1 | — |
| Victory |
Match 141
Queue
|
+4 | +19 |
| Defeat |
Match 123
Queue
|
-3 | -20 |
| Mission | Play 5 matches | +1 | — |
| Defeat |
Match 116
Queue
|
-3 | -10 |
| Defeat |
Match 111
Queue
|
-3 | -16 |
| Mission | Earn 1 ACE | +1 | — |
| Defeat |
Match 109
Queue
|
-2 | -6 |
| Defeat |
Match 107
Queue
|
-3 | -11 |
| Mission | Win 1 match | +3 | — |
| Mission | Play 1 match | +1 | — |
| Victory |
Match 102
Queue
|
+3 | +14 |