Players
FuryES
Role average
Player
FuryES
1
Points
2–5
W–L · 29%
A-
Tier
986
MMR
0
MVP
3
ACE
-6
Points
2–5
W–L · 29%
A-
Tier
—
MMR
0
MVP
3
ACE
Performance by lane
MID
4
games,
1
win
(25%)
4.0
/
5.0
/
4.2
You Inhouse MID average
- KDA 1.65 -36%
- CS per minute 7.3 on par
- Gold per minute 391 -6%
- Damage per minute 684 -17%
- Kill participation 45% -5 pts
- Share of team damage 26% +2 pts
- Vision per minute 1.04 +21%
- Deaths per game 5.0 on par
Show 1 more champion Show less
TOP
2
games,
1
win
(50%)
4.5
/
3.5
/
8.5
You Inhouse TOP average
- KDA 3.71 +79%
- CS per minute 7.4 on par
- Gold per minute 434 +10%
- Damage per minute 846 +16%
- Kill participation 51% +11 pts
- Share of team damage 26% +4 pts
- Vision per minute 1.07 +18%
- Deaths per game 3.5 -29%
JG
1
game,
0
wins
(0%)
7.0
/
10.0
/
5.0
You Inhouse JG average
- KDA 1.20 -60%
- CS per minute 4.8 -27%
- Gold per minute 462 +5%
- Damage per minute 734 +14%
- Kill participation 75% +15 pts
- Share of team damage 23% +4 pts
- Vision per minute 1.12 on par
- Deaths per game 10.0 +100%
Dimension profile
Each dimension combines the processed metrics with the weight the MID role gives them, adjusted for each champion's class. The number is the percentile of the typical match: 50% is the position average (the dashed ring).
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning Gold/min vs. lane opponent; CS/min vs. lane opponent (weight 1.5); XP/min vs. lane opponent; Damage/min vs. lane opponent | 53% | On par |
| Combat and impact Share of team damage (weight 1.5); Damage per minute; Kill participation; Crowd control per minute | 57% | On par |
| Resources and efficiency CS per minute; Share of team gold; Damage per gold; Unspent gold at the end | 43% | On par |
| Vision Vision per minute; Share of team vision; Wards placed per minute; Wards destroyed per minute; Control wards per 10 min | 79% | Above role average |
| Survival Deaths per 10 min; Time dead | 53% | On par |
| Objectives and map Objective damage per minute; Turret damage per minute | 44% | On par |
History
| Result | Match | Points | MMR |
|---|---|---|---|
| Defeat |
Match 143
Queue
|
-2 | -3 |
| Mission | Play 1 match | +1 | — |
| Defeat |
Match 141
Queue
|
-2 | -4 |
| Mission | Play 5 matches | +1 | — |
| Defeat |
Match 123
Queue
|
-3 | -20 |
| Mission | Earn 1 ACE | +1 | — |
| Defeat |
Match 111
Queue
|
-2 | -6 |
| Victory |
Match 109
Queue
|
+3 | +16 |
| Defeat |
Match 107
Queue
|
-3 | -11 |
| Mission | Win 1 match | +3 | — |
| Mission | Play 1 match | +1 | — |
| Victory |
Match 102
Queue
|
+3 | +14 |