Players
Tikks
Role average
Player
Tikks
0
Points
1–4
W–L · 20%
B
Tier
985
MMR
0
MVP
1
ACE
-8
Points
1–4
W–L · 20%
B
Tier
—
MMR
0
MVP
1
ACE
Performance by lane
BOT
5
games,
1
win
(20%)
4.4
/
6.8
/
8.8
You Inhouse BOT average
- KDA 1.94 -27%
- CS per minute 7.5 -7%
- Gold per minute 464 -7%
- Damage per minute 738 -19%
- Kill participation 53% on par
- Share of team damage 22% -4 pts
- Vision per minute 0.63 -20%
- Deaths per game 6.8 +26%
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Dimension profile
Each dimension combines the processed metrics with the weight the BOT role gives them, adjusted for each champion's class. The number is the percentile of the typical match: 50% is the position average (the dashed ring).
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning Gold/min vs. lane opponent; CS/min vs. lane opponent; XP/min vs. lane opponent; Damage/min vs. lane opponent | 62% | On par |
| Combat and impact Share of team damage (weight 1.5); Damage per minute; Kill participation; Crowd control per minute | 34% | On par |
| Resources and efficiency CS per minute (weight 1.5); Share of team gold; Damage per gold (weight 1.5); Unspent gold at the end | 32% | On par |
| Vision Vision per minute; Share of team vision; Wards placed per minute; Wards destroyed per minute; Control wards per 10 min | 24% | Below role average |
| Survival Deaths per 10 min; Time dead | 44% | On par |
| Objectives and map Objective damage per minute; Turret damage per minute | 32% | Below role average |
History
| Result | Match | Points | MMR |
|---|---|---|---|
| Mission | Play 1 match | +1 | — |
| Defeat |
Match 552
Queue
|
-3 | -16 |
| Mission | Win 1 match | +3 | — |
| Victory |
Match 550
Queue
|
+3 | +17 |
| Defeat |
Match 543
Tournament
|
-3 | -26 |
| Mission | Play in a tournament | +1 | — |
| Mission | Earn 1 ACE | +1 | — |
| Mission | Play 1 match | +1 | — |
| Defeat |
Match 538
Tournament
|
-2 | -14 |
| Mission | Play 1 match | +1 | — |
| Defeat |
Match 523
Queue
|
-3 | -16 |