INVOKERS
Inhouse Invokers
The inhouse is part of the Invokers app: you can play and follow everything in the inhouse from there.
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Players
Player

China

Lv 23 Pass 1 China#rez MID SUP
0 Points
0–0 W–L · 0%
A- Tier
1000 MMR
0 MVP
0 ACE
0 Points
0–0 W–L · 0%
A- Tier
— MMR
0 MVP
0 ACE

Performance by lane

MID 18 games, 12 wins (67%) 6.3 / 5.1 / 8.8

You Inhouse MID average

  • KDA 3.00 +15%
  • CS per minute 7.2 on par
  • Gold per minute 418 on par
  • Damage per minute 839 on par
  • Kill participation 55% +6 pts
  • Share of team damage 23% on par
  • Vision per minute 0.81 on par
  • Deaths per game 5.1 on par

Dimension profile

Each dimension combines the processed metrics with the weight the MID role gives them, adjusted for each champion's class. The number is the percentile of the typical match: 50% is the position average (the dashed ring).

Laning46% Combat andimpact48% Resources andefficiency44% Vision35% Survival41% Objectives andmap48% China, Laning: 46%China, Combat and impact: 48%China, Resources and efficiency: 44%China, Vision: 35%China, Survival: 41%China, Objectives and map: 48%
China Role average
Dimension Percentile Verdict
Laning Gold/min vs. lane opponent; CS/min vs. lane opponent (weight 1.5); XP/min vs. lane opponent; Damage/min vs. lane opponent 46% On par
Combat and impact Share of team damage (weight 1.5); Damage per minute; Kill participation; Crowd control per minute 48% On par
Resources and efficiency CS per minute; Share of team gold; Damage per gold; Unspent gold at the end 44% On par
Vision Vision per minute; Share of team vision; Wards placed per minute; Wards destroyed per minute; Control wards per 10 min 35% Below role average
Survival Deaths per 10 min; Time dead 41% On par
Objectives and map Objective damage per minute; Turret damage per minute 48% On par

History

Result Match Date Lane Side Highlight Points MMR
Victory Match 320
Queue
28/10/2026 MID Red +3 +11
Defeat Match 317
Queue
28/10/2026 MID Blue -3 -16
Mission Earn 1 MVP 28/10/2026 +1 —
Mission Win 1 match 28/10/2026 +3 —
Mission Play 1 match 28/10/2026 +1 —
Victory Match 315
Queue
28/10/2026 MID Red MVP +4 +22
Defeat Match 289
Queue
27/10/2026 MID Red -3 -15
Mission Win 10 matches 27/10/2026 +2 —
Mission Play 5 matches 27/10/2026 +1 —
Victory Match 285
Queue
27/10/2026 MID Blue +3 +10
Mission Win 3 matches 27/10/2026 +8 —
Victory Match 282
Queue
27/10/2026 MID Red +3 +17
Victory Match 279
Queue
27/10/2026 MID Blue +3 +16
Mission Win 1 match 27/10/2026 +3 —
Mission Play 1 match 27/10/2026 +1 —
Victory Match 278
Queue
27/10/2026 MID Blue +3 +10
Mission Play 1 match 26/10/2026 +1 —
Defeat Match 253
Queue
26/10/2026 MID Red -3 -16
Defeat Match 245
Queue
25/10/2026 MID Red -3 -14
Mission Win 1 match 25/10/2026 +3 —
Mission Play 1 match 25/10/2026 +1 —
Victory Match 237
Queue
25/10/2026 MID Red +3 +10
Defeat Match 220
Queue
24/10/2026 MID Blue -3 -13
Mission Win 1 match 24/10/2026 +3 —
Victory Match 208
Queue
24/10/2026 MID Red +3 +11
Mission Earn 1 ACE 24/10/2026 +1 —
Mission Play 5 matches 24/10/2026 +1 —
Mission Play 1 match 24/10/2026 +1 —
Defeat Match 206
Queue
24/10/2026 MID Red ACE -2 0
Mission Win 1 match 23/10/2026 +3 —
Mission Play 1 match 23/10/2026 +1 —
Victory Match 180
Queue
23/10/2026 MID Red +3 +12
Mission Win 3 matches 22/10/2026 +8 —
Victory Match 152
Queue
22/10/2026 MID Red +3 +17
Victory Match 150
Queue
22/10/2026 MID Blue +3 +14
Mission Earn 1 MVP 22/10/2026 +1 —
Mission Win 1 match 22/10/2026 +3 —
Mission Play 1 match 22/10/2026 +1 —
Victory Match 148
Queue
22/10/2026 MID Blue MVP +4 +21