INVOKERS
Inhouse Invokers
The inhouse is part of the Invokers app: you can play and follow everything in the inhouse from there.
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Players
Player

BEETHOVEN

Estrela Cadente
Lv 30 Pass 24 BEETHOVEN#BET BOT TOP
75 Points
14–9 W–L · 61%
C Tier
1107 MMR
1 MVP
5 ACE
24 Points
14–9 W–L · 61%
C Tier
— MMR
1 MVP
5 ACE

Performance by lane

BOT 27 games, 17 wins (63%) 7.1 / 4.0 / 7.3

You Inhouse BOT average

  • KDA 3.59 +35%
  • CS per minute 8.7 +7%
  • Gold per minute 501 on par
  • Damage per minute 937 on par
  • Kill participation 51% -3 pts
  • Share of team damage 27% on par
  • Vision per minute 0.75 -5%
  • Deaths per game 4.0 -26%
SUP 4 games, 3 wins (75%) 1.8 / 4.0 / 17.8

You Inhouse SUP average

  • KDA 4.88 +58%
  • CS per minute 0.7 -30%
  • Gold per minute 297 on par
  • Damage per minute 316 +9%
  • Kill participation 59% on par
  • Share of team damage 8% -1 pts
  • Vision per minute 2.92 on par
  • Deaths per game 4.0 -26%
TOP 1 game, 1 win (100%) 3.0 / 3.0 / 8.0

You Inhouse TOP average

  • KDA 3.67 +84%
  • CS per minute 5.8 -17%
  • Gold per minute 327 -18%
  • Damage per minute 805 on par
  • Kill participation 32% -8 pts
  • Share of team damage 21% -2 pts
  • Vision per minute 0.79 -11%
  • Deaths per game 3.0 -43%
JG 1 game, 1 win (100%) 8.0 / 2.0 / 8.0

You Inhouse JG average

  • KDA 8.00 +182%
  • CS per minute 7.2 +11%
  • Gold per minute 490 +13%
  • Damage per minute 592 -8%
  • Kill participation 46% -11 pts
  • Share of team damage 16% -2 pts
  • Vision per minute 1.45 +33%
  • Deaths per game 2.0 -62%

Dimension profile

Each dimension combines the processed metrics with the weight the BOT role gives them, adjusted for each champion's class. The number is the percentile of the typical match: 50% is the position average (the dashed ring).

Laning70% Combat andimpact48% Resources andefficiency60% Vision47% Survival69% Objectives andmap61% BEETHOVEN, Laning: 70%BEETHOVEN, Combat and impact: 48%BEETHOVEN, Resources and efficiency: 60%BEETHOVEN, Vision: 47%BEETHOVEN, Survival: 69%BEETHOVEN, Objectives and map: 61%
BEETHOVEN Role average
Dimension Percentile Verdict
Laning Gold/min vs. lane opponent; CS/min vs. lane opponent; XP/min vs. lane opponent; Damage/min vs. lane opponent 70% Above role average
Combat and impact Share of team damage (weight 1.5); Damage per minute; Kill participation; Crowd control per minute 48% On par
Resources and efficiency CS per minute (weight 1.5); Share of team gold; Damage per gold (weight 1.5); Unspent gold at the end 60% On par
Vision Vision per minute; Share of team vision; Wards placed per minute; Wards destroyed per minute; Control wards per 10 min 47% On par
Survival Deaths per 10 min; Time dead 69% Above role average
Objectives and map Objective damage per minute; Turret damage per minute 61% On par

History

Result Match Date Lane Side Highlight Points MMR
Mission Win a tournament 08/11/2026 +5 —
Mission Play in 3 tournaments 08/11/2026 +3 —
Victory Match 549
Tournament
08/11/2026 BOT Blue +6 +46
Victory Match 547
Tournament
08/11/2026 BOT Red +3 +11
Defeat Match 544
Tournament
08/11/2026 BOT Blue ACE -2 0
Mission Win a tournament match 08/11/2026 +2 —
Mission Play in a tournament 08/11/2026 +1 —
Victory Match 540
Tournament
08/11/2026 BOT Blue +3 +14
Victory Match 536
Queue
08/11/2026 BOT Blue +3 +18
Mission Win 10 matches 08/11/2026 +2 —
Mission Play 20 matches 08/11/2026 +5 —
Victory Match 530
Queue
08/11/2026 SUP Blue +3 +17
Mission Earn 1 MVP 08/11/2026 +1 —
Mission Win 1 match 08/11/2026 +3 —
Mission Play 1 match 08/11/2026 +1 —
Victory Match 529
Queue
08/11/2026 BOT Red MVP +4 +21
Victory Match 502
Queue
06/11/2026 BOT Blue +3 +19
Mission Win 1 match 06/11/2026 +3 —
Victory Match 501
Queue
06/11/2026 BOT Blue +3 +15
Mission Play 1 match 06/11/2026 +1 —
Defeat Match 500
Queue
06/11/2026 BOT Blue -3 -18
Defeat Match 467
Queue
04/11/2026 BOT Blue ACE -2 -3
Defeat Match 462
Queue
04/11/2026 BOT Red -3 -17
Mission Win 1 match 04/11/2026 +3 —
Mission Play 1 match 04/11/2026 +1 —
Victory Match 460
Queue
04/11/2026 BOT Red +3 +22
Victory Match 451
Queue
03/11/2026 BOT Red +3 +15
Defeat Match 449
Queue
03/11/2026 BOT Blue ACE -2 -7
Defeat Match 448
Queue
03/11/2026 BOT Blue ACE -2 -9
Mission Win 3 matches 03/11/2026 +8 —
Mission Win 1 match 03/11/2026 +3 —
Mission Play 5 matches 03/11/2026 +1 —
Mission Play 1 match 03/11/2026 +1 —
Victory Match 447
Queue
03/11/2026 BOT Blue +3 +16
Defeat Match 437
Queue
02/11/2026 SUP Red -3 -17
Victory Match 435
Queue
02/11/2026 SUP Red +3 +19
Defeat Match 433
Queue
02/11/2026 SUP Red ACE -2 -10
Mission Win 1 match 02/11/2026 +3 —
Mission Play 1 match 02/11/2026 +1 —
Victory Match 431
Queue
02/11/2026 SUP Red +3 +10
Defeat Match 413
List
01/11/2026 BOT Blue -3 -15
Mission Win 1 match 01/11/2026 +3 —
Victory Match 404
Queue
01/11/2026 BOT Red +3 +16
Mission Earn 1 ACE 01/11/2026 +1 —
Mission Play 1 match 01/11/2026 +1 —
Defeat Match 389
Queue
31/10/2026 BOT Blue ACE -2 -6
Mission Win 1 match 31/10/2026 +3 —
Mission Play 1 match 31/10/2026 +1 —
Victory Match 371
Queue
31/10/2026 BOT Blue +3 +12
Mission Win 1 match 30/10/2026 +3 —
Mission Play 1 match 30/10/2026 +1 —
Victory Match 365
Queue
30/10/2026 BOT Red +3 +15
Mission Win 1 match 29/10/2026 +3 —
Mission Play 1 match 29/10/2026 +1 —
Victory Match 352
Queue
29/10/2026 BOT Blue +3 +12
Mission Earn 1 MVP 28/10/2026 +1 —
Mission Win 1 match 28/10/2026 +3 —
Mission Play 5 matches 28/10/2026 +1 —
Mission Play 1 match 28/10/2026 +1 —
Victory Match 306
Queue
27/10/2026 BOT Red MVP +4 +20
Victory Match 300
Queue
27/10/2026 JG Red +3 +11
Mission Win 3 matches 27/10/2026 +8 —
Victory Match 296
Queue
27/10/2026 TOP Red +3 +10