INVOKERS
Inhouse Invokers
The inhouse is part of the Invokers app: you can play and follow everything in the inhouse from there.
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Players
Player

Colibri

Lv 9 Pass 2 Colibri#SAPO MID BOT
5 Points
1–1 W–L · 50%
A Tier
1000 MMR
0 MVP
0 ACE
0 Points
1–1 W–L · 50%
A Tier
— MMR
0 MVP
0 ACE

Performance by lane

MID 5 games, 2 wins (40%) 3.4 / 4.6 / 2.6

You Inhouse MID average

  • KDA 1.30 -50%
  • CS per minute 7.1 on par
  • Gold per minute 388 -8%
  • Damage per minute 536 -36%
  • Kill participation 33% -16 pts
  • Share of team damage 22% -2 pts
  • Vision per minute 0.94 +11%
  • Deaths per game 4.6 -8%

Dimension profile

Each dimension combines the processed metrics with the weight the MID role gives them, adjusted for each champion's class. The number is the percentile of the typical match: 50% is the position average (the dashed ring).

Laning34% Combat andimpact20% Resources andefficiency13% Vision76% Survival32% Objectives andmap33% Colibri, Laning: 34%Colibri, Combat and impact: 20%Colibri, Resources and efficiency: 13%Colibri, Vision: 76%Colibri, Survival: 32%Colibri, Objectives and map: 33%
Colibri Role average
Dimension Percentile Verdict
Laning Gold/min vs. lane opponent; CS/min vs. lane opponent (weight 1.5); XP/min vs. lane opponent; Damage/min vs. lane opponent 34% On par
Combat and impact Share of team damage (weight 1.5); Damage per minute; Kill participation; Crowd control per minute 20% Below role average
Resources and efficiency CS per minute; Share of team gold; Damage per gold; Unspent gold at the end 13% Below role average
Vision Vision per minute; Share of team vision; Wards placed per minute; Wards destroyed per minute; Control wards per 10 min 76% Above role average
Survival Deaths per 10 min; Time dead 32% On par
Objectives and map Objective damage per minute; Turret damage per minute 33% On par

History

Result Match Date Lane Side Highlight Points MMR
Mission Win 1 match 07/11/2026 +3 —
Mission Play 1 match 07/11/2026 +1 —
Victory Match 523
Queue
07/11/2026 MID Blue +3 +16
Mission Play 1 match 01/11/2026 +1 —
Defeat Match 398
Queue
01/11/2026 MID Red -3 -16
Mission Play 1 match 25/10/2026 +1 —
Defeat Match 231
Queue
24/10/2026 MID Red -3 -21
Mission Win 1 match 24/10/2026 +3 —
Victory Match 229
Queue
24/10/2026 MID Red +3 +17
Mission Play 1 match 24/10/2026 +1 —
Defeat Match 225
Queue
24/10/2026 MID Blue -3 -12