Players
Iet me solo
Role average
Player
Iet me solo 6
34
Points
6–2
W–L · 75%
A
Tier
1083
MMR
2
MVP
1
ACE
15
Points
6–2
W–L · 75%
A
Tier
—
MMR
2
MVP
1
ACE
Performance by lane
MID
4
games,
2
wins
(50%)
5.5
/
7.0
/
6.0
You Inhouse MID average
- KDA 1.64 -37%
- CS per minute 7.0 on par
- Gold per minute 407 on par
- Damage per minute 934 +11%
- Kill participation 36% -13 pts
- Share of team damage 25% on par
- Vision per minute 0.80 -6%
- Deaths per game 7.0 +40%
TOP
3
games,
3
wins
(100%)
5.3
/
2.0
/
1.7
You Inhouse TOP average
- KDA 3.50 +76%
- CS per minute 8.9 +27%
- Gold per minute 475 +18%
- Damage per minute 714 -8%
- Kill participation 27% -13 pts
- Share of team damage 22% on par
- Vision per minute 0.75 -16%
- Deaths per game 2.0 -62%
JG
1
game,
1
win
(100%)
8.0
/
3.0
/
5.0
You Inhouse JG average
- KDA 4.33 +52%
- CS per minute 8.2 +26%
- Gold per minute 480 +10%
- Damage per minute 746 +16%
- Kill participation 46% -11 pts
- Share of team damage 20% +2 pts
- Vision per minute 1.83 +68%
- Deaths per game 3.0 -43%
Dimension profile
Each dimension combines the processed metrics with the weight the MID role gives them, adjusted for each champion's class. The number is the percentile of the typical match: 50% is the position average (the dashed ring).
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning Gold/min vs. lane opponent; CS/min vs. lane opponent (weight 1.5); XP/min vs. lane opponent; Damage/min vs. lane opponent | 60% | On par |
| Combat and impact Share of team damage (weight 1.5); Damage per minute; Kill participation; Crowd control per minute | 34% | On par |
| Resources and efficiency CS per minute; Share of team gold; Damage per gold; Unspent gold at the end | 57% | On par |
| Vision Vision per minute; Share of team vision; Wards placed per minute; Wards destroyed per minute; Control wards per 10 min | 44% | On par |
| Survival Deaths per 10 min; Time dead | 45% | On par |
| Objectives and map Objective damage per minute; Turret damage per minute | 76% | On par |
History
| Result | Match | Points | MMR |
|---|---|---|---|
| Victory |
Match 554
Queue
|
+3 | +25 |
| Mission | Win 1 match | +3 | — |
| Mission | Play 1 match | +1 | — |
| Victory |
Match 553
Queue
|
+3 | +10 |
| Victory |
Match 551
Queue
|
+3 | +10 |
| Mission | Win 3 matches | +8 | — |
| Mission | Play 5 matches | +1 | — |
| Victory |
Match 550
Queue
|
+4 | +22 |
| Victory |
Match 533
Queue
|
+3 | +13 |
| Mission | Earn 1 MVP | +1 | — |
| Mission | Win 1 match | +3 | — |
| Victory |
Match 532
Queue
|
+4 | +20 |
| Defeat |
Match 531
Queue
|
-3 | -12 |
| Mission | Earn 1 ACE | +1 | — |
| Mission | Play 1 match | +1 | — |
| Defeat |
Match 528
Queue
|
-2 | -5 |