INVOKERS
Inhouse Invokers
The inhouse is part of the Invokers app: you can play and follow everything in the inhouse from there.
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Players
Player

El Hyper support

Lv 10 Pass 3 El Hyper support#BR67 SUP BOT
13 Points
3–2 W–L · 60%
A Tier
1030 MMR
1 MVP
0 ACE
4 Points
3–2 W–L · 60%
A Tier
— MMR
1 MVP
0 ACE

Performance by lane

SUP 5 games, 3 wins (60%) 1.4 / 5.2 / 15.4

You Inhouse SUP average

  • KDA 3.23 on par
  • CS per minute 1.1 +10%
  • Gold per minute 289 on par
  • Damage per minute 221 -24%
  • Kill participation 67% +5 pts
  • Share of team damage 8% -1 pts
  • Vision per minute 3.21 +9%
  • Deaths per game 5.2 on par

Dimension profile

Each dimension combines the processed metrics with the weight the SUP role gives them, adjusted for each champion's class. The number is the percentile of the typical match: 50% is the position average (the dashed ring).

Laning40% Combat andimpact47% Resources andefficiency43% Vision81% Survival45% Objectives andmap26% El Hyper support, Laning: 40%El Hyper support, Combat and impact: 47%El Hyper support, Resources and efficiency: 43%El Hyper support, Vision: 81%El Hyper support, Survival: 45%El Hyper support, Objectives and map: 26%
El Hyper support Role average
Dimension Percentile Verdict
Laning Gold/min vs. lane opponent; XP/min vs. lane opponent; Damage/min vs. lane opponent 40% On par
Combat and impact Share of team damage; Damage per minute; Kill participation; Crowd control per minute; Heals and shields on allies per minute; Share of team damage taken 47% On par
Resources and efficiency Share of team gold; Unspent gold at the end 43% On par
Vision Vision per minute (weight 1.5); Share of team vision (weight 1.5); Wards placed per minute; Wards destroyed per minute; Control wards per 10 min (weight 1.2) 81% Above role average
Survival Deaths per 10 min; Time dead 45% On par
Objectives and map Objective damage per minute 26% Below role average

History

Result Match Date Lane Side Highlight Points MMR
Mission Win 1 match 09/11/2026 +3 —
Victory Match 554
Queue
09/11/2026 SUP Red +3 +25
Mission Play 1 match 09/11/2026 +1 —
Defeat Match 553
Queue
08/11/2026 SUP Red -3 -10
Victory Match 533
Queue
08/11/2026 SUP Red +3 +13
Defeat Match 532
Queue
08/11/2026 SUP Blue -3 -15
Mission Earn 1 MVP 08/11/2026 +1 —
Mission Win 1 match 08/11/2026 +3 —
Mission Play 1 match 08/11/2026 +1 —
Victory Match 531
Queue
08/11/2026 SUP Red MVP +4 +17