Players
Candy 10
Role average
Player
Candy 10
0
Points
0–0
W–L · 0%
A-
Tier
1000
MMR
0
MVP
0
ACE
0
Points
0–0
W–L · 0%
A-
Tier
—
MMR
0
MVP
0
ACE
Performance by lane
TOP
8
games,
3
wins
(38%)
4.0
/
4.9
/
4.1
You Inhouse TOP average
- KDA 1.67 -16%
- CS per minute 6.6 -6%
- Gold per minute 363 -9%
- Damage per minute 619 -20%
- Kill participation 34% -6 pts
- Share of team damage 19% -4 pts
- Vision per minute 0.75 -16%
- Deaths per game 4.9 -8%
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JG
3
games,
1
win
(33%)
9.0
/
7.3
/
10.0
You Inhouse JG average
- KDA 2.59 -9%
- CS per minute 6.3 on par
- Gold per minute 465 +7%
- Damage per minute 684 +6%
- Kill participation 54% -3 pts
- Share of team damage 17% -1 pts
- Vision per minute 0.80 -27%
- Deaths per game 7.3 +38%
Dimension profile
Each dimension combines the processed metrics with the weight the TOP role gives them, adjusted for each champion's class. The number is the percentile of the typical match: 50% is the position average (the dashed ring).
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning Gold/min vs. lane opponent; CS/min vs. lane opponent (weight 1.5); XP/min vs. lane opponent; Damage/min vs. lane opponent | 29% | Below role average |
| Combat and impact Share of team damage; Damage per minute; Kill participation; Crowd control per minute; Share of team damage taken; Damage mitigated per minute | 18% | Below role average |
| Resources and efficiency CS per minute; Share of team gold; Damage per gold; Unspent gold at the end | 35% | On par |
| Vision Vision per minute; Share of team vision; Wards placed per minute; Wards destroyed per minute; Control wards per 10 min | 27% | Below role average |
| Survival Deaths per 10 min; Time dead | 48% | On par |
| Objectives and map Objective damage per minute; Turret damage per minute | 21% | Below role average |
History
| Result | Match | Points | MMR |
|---|---|---|---|
| Mission | Play 1 match | +1 | — |
| Defeat |
Match 338
Queue
|
-3 | -11 |
| Mission | Win 3 matches | +8 | — |
| Mission | Win 1 match | +3 | — |
| Victory |
Match 285
Queue
|
+3 | +10 |
| Defeat |
Match 283
Queue
|
-3 | -13 |
| Mission | Play 5 matches | +1 | — |
| Mission | Play 1 match | +1 | — |
| Defeat |
Match 280
Queue
|
-3 | -18 |
| Victory |
Match 256
Queue
|
+3 | +13 |
| Defeat |
Match 254
Queue
|
-3 | -18 |
| Defeat |
Match 252
Queue
|
-3 | -22 |
| Mission | Win 1 match | +3 | — |
| Mission | Play 1 match | +1 | — |
| Victory |
Match 251
Queue
|
+3 | +16 |
| Defeat |
Match 245
Queue
|
-3 | -14 |
| Mission | Earn 1 ACE | +1 | — |
| Mission | Play 1 match | +1 | — |
| Defeat |
Match 239
Queue
|
-2 | 0 |
| Mission | Earn 1 MVP | +1 | — |
| Mission | Win 1 match | +3 | — |
| Mission | Play 1 match | +1 | — |
| Victory |
Match 177
Queue
|
+4 | +23 |