Players
Carry
Role average
Player
Carry
0
Points
0–0
W–L · 0%
A
Tier
1000
MMR
0
MVP
0
ACE
0
Points
0–0
W–L · 0%
A
Tier
—
MMR
0
MVP
0
ACE
Performance by lane
MID
7
games,
4
wins
(57%)
6.4
/
3.7
/
7.6
You Inhouse MID average
- KDA 3.77 +44%
- CS per minute 8.7 +19%
- Gold per minute 471 +12%
- Damage per minute 1072 +27%
- Kill participation 47% on par
- Share of team damage 28% +4 pts
- Vision per minute 0.71 -16%
- Deaths per game 3.7 -26%
TOP
1
game,
0
wins
(0%)
2.0
/
7.0
/
7.0
You Inhouse TOP average
- KDA 1.29 -35%
- CS per minute 7.6 +9%
- Gold per minute 336 -16%
- Damage per minute 798 on par
- Kill participation 47% +7 pts
- Share of team damage 27% +4 pts
- Vision per minute 0.75 -16%
- Deaths per game 7.0 +32%
Dimension profile
Each dimension combines the processed metrics with the weight the MID role gives them, adjusted for each champion's class. The number is the percentile of the typical match: 50% is the position average (the dashed ring).
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning Gold/min vs. lane opponent; CS/min vs. lane opponent (weight 1.5); XP/min vs. lane opponent; Damage/min vs. lane opponent | 90% | Above role average |
| Combat and impact Share of team damage (weight 1.5); Damage per minute; Kill participation; Crowd control per minute | 69% | On par |
| Resources and efficiency CS per minute; Share of team gold; Damage per gold; Unspent gold at the end | 84% | Above role average |
| Vision Vision per minute; Share of team vision; Wards placed per minute; Wards destroyed per minute; Control wards per 10 min | 32% | Below role average |
| Survival Deaths per 10 min; Time dead | 61% | On par |
| Objectives and map Objective damage per minute; Turret damage per minute | 72% | Above role average |
History
| Result | Match | Points | MMR |
|---|---|---|---|
| Mission | Play 5 matches | +1 | — |
| Defeat |
Match 362
Queue
|
-2 | 0 |
| Mission | Earn 1 MVP | +1 | — |
| Mission | Win 1 match | +3 | — |
| Mission | Play 1 match | +1 | — |
| Victory |
Match 359
Queue
|
+4 | +15 |
| Mission | Win 1 match | +3 | — |
| Victory |
Match 305
Queue
|
+3 | +29 |
| Defeat |
Match 299
Queue
|
-2 | -7 |
| Mission | Play 1 match | +1 | — |
| Defeat |
Match 294
Queue
|
-3 | -10 |
| Mission | Win 1 match | +3 | — |
| Mission | Play 1 match | +1 | — |
| Victory |
Match 206
Queue
|
+3 | +10 |
| Mission | Win 1 match | +3 | — |
| Mission | Play 1 match | +1 | — |
| Victory |
Match 193
Queue
|
+3 | +12 |
| Mission | Earn 1 ACE | +1 | — |
| Mission | Play 1 match | +1 | — |
| Defeat |
Match 168
Queue
|
-2 | -6 |