Players
Akaashi
Role average
Player
Akaashi
0
Points
0–0
W–L · 0%
A
Tier
1000
MMR
0
MVP
0
ACE
0
Points
0–0
W–L · 0%
A
Tier
—
MMR
0
MVP
0
ACE
Performance by lane
BOT
5
games,
1
win
(20%)
7.2
/
6.4
/
8.0
You Inhouse BOT average
- KDA 2.38 -11%
- CS per minute 8.3 on par
- Gold per minute 516 on par
- Damage per minute 1090 +19%
- Kill participation 53% on par
- Share of team damage 28% +2 pts
- Vision per minute 0.57 -28%
- Deaths per game 6.4 +19%
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JG
1
game,
0
wins
(0%)
5.0
/
6.0
/
10.0
You Inhouse JG average
- KDA 2.50 -12%
- CS per minute 7.0 +8%
- Gold per minute 414 on par
- Damage per minute 738 +14%
- Kill participation 62% +5 pts
- Share of team damage 25% +7 pts
- Vision per minute 1.08 on par
- Deaths per game 6.0 +13%
Dimension profile
Each dimension combines the processed metrics with the weight the BOT role gives them, adjusted for each champion's class. The number is the percentile of the typical match: 50% is the position average (the dashed ring).
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning Gold/min vs. lane opponent; CS/min vs. lane opponent; XP/min vs. lane opponent; Damage/min vs. lane opponent | 73% | Above role average |
| Combat and impact Share of team damage (weight 1.5); Damage per minute; Kill participation; Crowd control per minute | 64% | On par |
| Resources and efficiency CS per minute (weight 1.5); Share of team gold; Damage per gold (weight 1.5); Unspent gold at the end | 68% | On par |
| Vision Vision per minute; Share of team vision; Wards placed per minute; Wards destroyed per minute; Control wards per 10 min | 30% | Below role average |
| Survival Deaths per 10 min; Time dead | 48% | On par |
| Objectives and map Objective damage per minute; Turret damage per minute | 75% | On par |
History
| Result | Match | Points | MMR |
|---|---|---|---|
| Mission | Play 1 match | +1 | — |
| Defeat |
Match 343
Queue
|
-3 | -22 |
| Mission | Play 1 match | +1 | — |
| Defeat |
Match 317
Queue
|
-3 | -16 |
| Defeat |
Match 295
Queue
|
-3 | -14 |
| Mission | Play 1 match | +1 | — |
| Defeat |
Match 282
Queue
|
-3 | -17 |
| Defeat |
Match 152
Queue
|
-3 | -17 |
| Mission | Win 1 match | +3 | — |
| Mission | Play 1 match | +1 | — |
| Victory |
Match 148
Queue
|
+3 | +16 |