INVOKERS
Inhouse Invokers
The inhouse is part of the Invokers app: you can play and follow everything in the inhouse from there.
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Players
Player

eddo

Lv 11 Pass 1 eddo#zzz BOT MID
0 Points
0–0 W–L · 0%
B Tier
1000 MMR
0 MVP
0 ACE
0 Points
0–0 W–L · 0%
B Tier
— MMR
0 MVP
0 ACE

Performance by lane

BOT 7 games, 2 wins (29%) 5.1 / 7.0 / 6.1

You Inhouse BOT average

  • KDA 1.61 -39%
  • CS per minute 7.4 -9%
  • Gold per minute 465 -7%
  • Damage per minute 758 -17%
  • Kill participation 40% -14 pts
  • Share of team damage 22% -4 pts
  • Vision per minute 0.67 -15%
  • Deaths per game 7.0 +30%

Dimension profile

Each dimension combines the processed metrics with the weight the BOT role gives them, adjusted for each champion's class. The number is the percentile of the typical match: 50% is the position average (the dashed ring).

Laning43% Combat andimpact27% Resources andefficiency30% Vision39% Survival32% Objectives andmap50% eddo, Laning: 43%eddo, Combat and impact: 27%eddo, Resources and efficiency: 30%eddo, Vision: 39%eddo, Survival: 32%eddo, Objectives and map: 50%
eddo Role average
Dimension Percentile Verdict
Laning Gold/min vs. lane opponent; CS/min vs. lane opponent; XP/min vs. lane opponent; Damage/min vs. lane opponent 43% On par
Combat and impact Share of team damage (weight 1.5); Damage per minute; Kill participation; Crowd control per minute 27% Below role average
Resources and efficiency CS per minute (weight 1.5); Share of team gold; Damage per gold (weight 1.5); Unspent gold at the end 30% Below role average
Vision Vision per minute; Share of team vision; Wards placed per minute; Wards destroyed per minute; Control wards per 10 min 39% On par
Survival Deaths per 10 min; Time dead 32% On par
Objectives and map Objective damage per minute; Turret damage per minute 50% On par

History

Result Match Date Lane Side Highlight Points MMR
Defeat Match 353
Queue
29/10/2026 BOT Blue -3 -18
Victory Match 350
Queue
29/10/2026 BOT Red +3 +11
Mission Win 1 match 29/10/2026 +3 —
Mission Play 1 match 29/10/2026 +1 —
Victory Match 342
Queue
29/10/2026 BOT Blue +3 +13
Mission Play 1 match 25/10/2026 +1 —
Defeat Match 239
Queue
25/10/2026 BOT Blue -3 -10
Defeat Match 210
Queue
24/10/2026 BOT Blue -3 -20
Mission Play 1 match 24/10/2026 +1 —
Defeat Match 206
Queue
24/10/2026 BOT Red -3 -10
Mission Play 1 match 23/10/2026 +1 —
Defeat Match 177
Queue
23/10/2026 BOT Red -3 -18