Blue side
13 kills
| Player | K/D/A | CS | Damage | Gold | Vision |
|---|---|---|---|---|---|
|
|
1/7/4 0.7 KDA | 146 5.9/min | 9.300 16% of team | 7.146 | 12 5 wards |
|
|
4/3/2 2.0 KDA | 143 5.8/min | 12.257 21% of team | 8.939 | 28 4 wards |
|
|
3/4/7 2.5 KDA | 159 6.4/min | 16.480 28% of team | 9.023 | 15 8 wards |
|
|
3/2/4 3.5 KDA | 172 6.9/min | 15.579 27% of team | 9.402 | 19 10 wards |
|
|
2/2/9 5.5 KDA | 27 1.1/min | 4.334 8% of team | 6.771 | 56 22 wards |
Red side
18 kills
Victory
| Player | K/D/A | CS | Damage | Gold | Vision |
|---|---|---|---|---|---|
|
|
8/2/5 6.5 KDA | 213 8.6/min | 24.412 30% of team | 14.037 | 18 8 wards |
|
|
7/3/1 2.7 KDA | 165 6.7/min | 9.917 12% of team | 10.318 | 33 5 wards |
|
|
2/3/6 2.7 KDA | 167 6.7/min | 20.254 25% of team | 8.869 | 21 12 wards |
|
|
1/2/5 3.0 KDA | 191 7.7/min | 19.041 23% of team | 10.038 | 19 8 wards |
|
|
0/3/10 3.3 KDA | 31 1.3/min | 7.894 10% of team | 7.276 | 50 21 wards |
Dimension profile in this game
Each player in this game alone, against the inhouse average for their role: 50% is the role average.
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 5% | Below role average |
| Combat and impact | 13% | Below role average |
| Resources and efficiency | 11% | Below role average |
| Vision | 13% | Below role average |
| Survival | 37% | On par |
| Objectives and map | 8% | Below role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 71% | Above role average |
| Combat and impact | 46% | On par |
| Resources and efficiency | 52% | On par |
| Vision | 57% | On par |
| Survival | 90% | Above role average |
| Objectives and map | 12% | Below role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 61% | On par |
| Combat and impact | 76% | Above role average |
| Resources and efficiency | 24% | Below role average |
| Vision | 27% | Below role average |
| Survival | 78% | Above role average |
| Objectives and map | 11% | Below role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 55% | On par |
| Combat and impact | 46% | On par |
| Resources and efficiency | 27% | Below role average |
| Vision | 68% | On par |
| Survival | 97% | Above role average |
| Objectives and map | 12% | Below role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 63% | On par |
| Combat and impact | 72% | Above role average |
| Resources and efficiency | 88% | Above role average |
| Vision | 24% | Below role average |
| Survival | 97% | Above role average |
| Objectives and map | 18% | Below role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 95% | Above role average |
| Combat and impact | 84% | Above role average |
| Resources and efficiency | 97% | Above role average |
| Vision | 27% | Below role average |
| Survival | 83% | Above role average |
| Objectives and map | 100% | Above role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 29% | Below role average |
| Combat and impact | 8% | Below role average |
| Resources and efficiency | 33% | On par |
| Vision | 83% | Above role average |
| Survival | 51% | On par |
| Objectives and map | 87% | Above role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 39% | On par |
| Combat and impact | 46% | On par |
| Resources and efficiency | 30% | Below role average |
| Vision | 80% | Above role average |
| Survival | 58% | On par |
| Objectives and map | 21% | Below role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 45% | On par |
| Combat and impact | 21% | Below role average |
| Resources and efficiency | 36% | On par |
| Vision | 49% | On par |
| Survival | 76% | Above role average |
| Objectives and map | 44% | On par |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 37% | On par |
| Combat and impact | 49% | On par |
| Resources and efficiency | 35% | On par |
| Vision | 3% | Below role average |
| Survival | 67% | On par |
| Objectives and map | 96% | Above role average |