Players
F3nix
Role average
Player
F3nix
24
Points
3–2
W–L · 60%
C
Tier
1018
MMR
0
MVP
0
ACE
3
Points
3–2
W–L · 60%
C
Tier
—
MMR
0
MVP
0
ACE
Performance by lane
TOP
4
games,
2
wins
(50%)
4.5
/
3.2
/
4.5
You Inhouse TOP average
- KDA 2.77 +39%
- CS per minute 6.2 -11%
- Gold per minute 375 -6%
- Damage per minute 600 -23%
- Kill participation 41% on par
- Share of team damage 21% -2 pts
- Vision per minute 1.00 +12%
- Deaths per game 3.2 -40%
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BOT
1
game,
1
win
(100%)
8.0
/
7.0
/
6.0
You Inhouse BOT average
- KDA 2.00 -25%
- CS per minute 7.5 -7%
- Gold per minute 520 on par
- Damage per minute 755 -17%
- Kill participation 39% -15 pts
- Share of team damage 20% -6 pts
- Vision per minute 0.63 -20%
- Deaths per game 7.0 +30%
Dimension profile
Each dimension combines the processed metrics with the weight the TOP role gives them, adjusted for each champion's class. The number is the percentile of the typical match: 50% is the position average (the dashed ring).
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning Gold/min vs. lane opponent; CS/min vs. lane opponent (weight 1.5); XP/min vs. lane opponent; Damage/min vs. lane opponent | 42% | On par |
| Combat and impact Share of team damage; Damage per minute; Kill participation; Crowd control per minute; Share of team damage taken; Damage mitigated per minute | 27% | On par |
| Resources and efficiency CS per minute; Share of team gold; Damage per gold; Unspent gold at the end | 28% | On par |
| Vision Vision per minute; Share of team vision; Wards placed per minute; Wards destroyed per minute; Control wards per 10 min | 73% | Above role average |
| Survival Deaths per 10 min; Time dead | 58% | On par |
| Objectives and map Objective damage per minute; Turret damage per minute | 62% | On par |
History
| Result | Match | Points | MMR |
|---|---|---|---|
| Mission | Win 3 matches | +8 | — |
| Mission | Win 1 match | +3 | — |
| Mission | Play 5 matches | +1 | — |
| Mission | Play 1 match | +1 | — |
| Victory |
Match 500
Queue
|
+3 | +18 |
| Defeat |
Match 463
Queue
|
-3 | -15 |
| Mission | Win 1 match | +3 | — |
| Mission | Play 1 match | +1 | — |
| Victory |
Match 462
Queue
|
+3 | +17 |
| Mission | Win 1 match | +3 | — |
| Victory |
Match 451
Queue
|
+3 | +15 |
| Mission | Play 1 match | +1 | — |
| Defeat |
Match 449
Queue
|
-3 | -17 |