Players
BNCGODLIKEMODE
Role average
Player
BNCGODLIKEMODE 4
10
Points
2–0
W–L · 100%
B
Tier
1032
MMR
0
MVP
0
ACE
6
Points
2–0
W–L · 100%
B
Tier
—
MMR
0
MVP
0
ACE
Performance by lane
SUP
14
games,
6
wins
(43%)
1.0
/
6.8
/
13.0
You Inhouse SUP average
- KDA 2.06 -33%
- CS per minute 1.0 on par
- Gold per minute 288 on par
- Damage per minute 273 -6%
- Kill participation 53% -9 pts
- Share of team damage 8% -1 pts
- Vision per minute 3.04 on par
- Deaths per game 6.8 +26%
TOP
3
games,
3
wins
(100%)
7.7
/
4.3
/
5.0
You Inhouse TOP average
- KDA 2.92 +47%
- CS per minute 6.9 on par
- Gold per minute 460 +15%
- Damage per minute 841 +8%
- Kill participation 39% on par
- Share of team damage 22% on par
- Vision per minute 0.94 +6%
- Deaths per game 4.3 -19%
Dimension profile
Each dimension combines the processed metrics with the weight the SUP role gives them, adjusted for each champion's class. The number is the percentile of the typical match: 50% is the position average (the dashed ring).
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning Gold/min vs. lane opponent; XP/min vs. lane opponent; Damage/min vs. lane opponent | 38% | On par |
| Combat and impact Share of team damage; Damage per minute; Kill participation; Crowd control per minute; Heals and shields on allies per minute; Share of team damage taken | 53% | On par |
| Resources and efficiency Share of team gold; Unspent gold at the end | 41% | On par |
| Vision Vision per minute (weight 1.5); Share of team vision (weight 1.5); Wards placed per minute; Wards destroyed per minute; Control wards per 10 min (weight 1.2) | 66% | On par |
| Survival Deaths per 10 min; Time dead | 31% | Below role average |
| Objectives and map Objective damage per minute | 54% | On par |
History
| Result | Match | Points | MMR |
|---|---|---|---|
| Victory |
Match 400
Queue
|
+3 | +16 |
| Mission | Win 1 match | +3 | — |
| Mission | Play 1 match | +1 | — |
| Victory |
Match 398
Queue
|
+3 | +16 |
| Mission | Win 1 match | +3 | — |
| Mission | Play 1 match | +1 | — |
| Victory |
Match 374
Queue
|
+3 | +23 |
| Mission | Win 1 match | +3 | — |
| Mission | Play 1 match | +1 | — |
| Victory |
Match 322
Queue
|
+3 | +22 |
| Defeat |
Match 285
Queue
|
-3 | -10 |
| Mission | Play 5 matches | +1 | — |
| Defeat |
Match 282
Queue
|
-3 | -17 |
| Mission | Earn 1 MVP | +1 | — |
| Mission | Win 3 matches | +8 | — |
| Mission | Win 1 match | +3 | — |
| Victory |
Match 276
Queue
|
+4 | +21 |
| Mission | Play 1 match | +1 | — |
| Defeat |
Match 272
Queue
|
-3 | -13 |
| Victory |
Match 265
Queue
|
+3 | +12 |
| Mission | Win 1 match | +3 | — |
| Mission | Play 1 match | +1 | — |
| Victory |
Match 254
Queue
|
+3 | +18 |
| Victory |
Match 245
Queue
|
+3 | +14 |
| Mission | Earn 1 MVP | +1 | — |
| Mission | Win 1 match | +3 | — |
| Victory |
Match 241
Queue
|
+4 | +15 |
| Mission | Play 5 matches | +1 | — |
| Defeat |
Match 239
Queue
|
-3 | -10 |
| Defeat |
Match 238
Queue
|
-3 | -16 |
| Mission | Play 1 match | +1 | — |
| Defeat |
Match 237
Queue
|
-3 | -10 |
| Mission | Play 1 match | +1 | — |
| Defeat |
Match 212
Queue
|
-3 | -18 |
| Mission | Play 1 match | +1 | — |
| Defeat |
Match 188
Queue
|
-3 | -13 |