Players
Gnar Baiano
Role average
Player
Gnar Baiano
-7
Points
0–3
W–L · 0%
A
Tier
960
MMR
0
MVP
0
ACE
-9
Points
0–3
W–L · 0%
A
Tier
—
MMR
0
MVP
0
ACE
Performance by lane
TOP
13
games,
4
wins
(31%)
3.4
/
4.2
/
4.8
You Inhouse TOP average
- KDA 1.98 on par
- CS per minute 6.4 -9%
- Gold per minute 334 -17%
- Damage per minute 590 -24%
- Kill participation 32% -8 pts
- Share of team damage 19% -4 pts
- Vision per minute 0.90 on par
- Deaths per game 4.2 -21%
SUP
2
games,
0
wins
(0%)
0.0
/
6.5
/
5.5
You Inhouse SUP average
- KDA 0.85 -72%
- CS per minute 1.2 +20%
- Gold per minute 240 -19%
- Damage per minute 285 on par
- Kill participation 51% -11 pts
- Share of team damage 11% +2 pts
- Vision per minute 2.14 -27%
- Deaths per game 6.5 +20%
BOT
1
game,
1
win
(100%)
16.0
/
6.0
/
7.0
You Inhouse BOT average
- KDA 3.83 +44%
- CS per minute 6.4 -21%
- Gold per minute 533 +6%
- Damage per minute 881 on par
- Kill participation 43% -11 pts
- Share of team damage 20% -6 pts
- Vision per minute 0.82 on par
- Deaths per game 6.0 +11%
Dimension profile
Each dimension combines the processed metrics with the weight the TOP role gives them, adjusted for each champion's class. The number is the percentile of the typical match: 50% is the position average (the dashed ring).
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning Gold/min vs. lane opponent; CS/min vs. lane opponent (weight 1.5); XP/min vs. lane opponent; Damage/min vs. lane opponent | 30% | Below role average |
| Combat and impact Share of team damage; Damage per minute; Kill participation; Crowd control per minute; Share of team damage taken; Damage mitigated per minute | 28% | Below role average |
| Resources and efficiency CS per minute; Share of team gold; Damage per gold; Unspent gold at the end | 23% | Below role average |
| Vision Vision per minute; Share of team vision; Wards placed per minute; Wards destroyed per minute; Control wards per 10 min | 41% | On par |
| Survival Deaths per 10 min; Time dead | 65% | On par |
| Objectives and map Objective damage per minute; Turret damage per minute | 31% | Below role average |
History
| Result | Match | Points | MMR |
|---|---|---|---|
| Defeat |
Match 498
Queue
|
-3 | -16 |
| Mission | Play 1 match | +1 | — |
| Defeat |
Match 497
Queue
|
-3 | -11 |
| Mission | Play 1 match | +1 | — |
| Defeat |
Match 481
Queue
|
-3 | -13 |
| Mission | Earn 1 ACE | +1 | — |
| Defeat |
Match 363
Queue
|
-2 | -5 |
| Mission | Play 1 match | +1 | — |
| Defeat |
Match 361
Queue
|
-3 | -10 |
| Mission | Win 1 match | +3 | — |
| Victory |
Match 342
Queue
|
+3 | +13 |
| Defeat |
Match 340
Queue
|
-3 | -21 |
| Defeat |
Match 335
Queue
|
-3 | -10 |
| Defeat |
Match 334
Queue
|
-3 | -17 |
| Mission | Play 1 match | +1 | — |
| Defeat |
Match 333
Queue
|
-3 | -10 |
| Defeat |
Match 331
Queue
|
-3 | -10 |
| Mission | Play 5 matches | +1 | — |
| Victory |
Match 317
Queue
|
+3 | +16 |
| Mission | Win 3 matches | +8 | — |
| Victory |
Match 315
Queue
|
+3 | +17 |
| Victory |
Match 314
Queue
|
+3 | +18 |
| Mission | Win 1 match | +3 | — |
| Victory |
Match 311
Queue
|
+3 | +18 |
| Mission | Play 1 match | +1 | — |
| Defeat |
Match 308
Queue
|
-3 | -14 |