Players
Gato
Role average
Player
Gato
The Blind Monk
40
Points
7–9
W–L · 44%
A-
Tier
941
MMR
0
MVP
1
ACE
-14
Points
4–9
W–L · 31%
A-
Tier
—
MMR
0
MVP
1
ACE
9
Points
3–0
W–L · 100%
A-
Tier
—
MMR
0
MVP
0
ACE
Performance by lane
BOT
11
games,
3
wins
(27%)
4.5
/
4.4
/
5.3
You Inhouse BOT average
- KDA 2.25 -15%
- CS per minute 7.7 on par
- Gold per minute 442 -12%
- Damage per minute 791 -14%
- Kill participation 44% -10 pts
- Share of team damage 23% -3 pts
- Vision per minute 0.91 +15%
- Deaths per game 4.4 -19%
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TOP
6
games,
4
wins
(67%)
3.3
/
2.7
/
6.0
You Inhouse TOP average
- KDA 3.50 +76%
- CS per minute 7.9 +13%
- Gold per minute 400 on par
- Damage per minute 681 -12%
- Kill participation 28% -12 pts
- Share of team damage 24% on par
- Vision per minute 1.01 +13%
- Deaths per game 2.7 -49%
MID
1
game,
1
win
(100%)
6.0
/
6.0
/
6.0
You Inhouse MID average
- KDA 2.00 -24%
- CS per minute 6.3 -14%
- Gold per minute 358 -15%
- Damage per minute 862 on par
- Kill participation 43% -6 pts
- Share of team damage 23% on par
- Vision per minute 0.72 -15%
- Deaths per game 6.0 +20%
Dimension profile
Each dimension combines the processed metrics with the weight the BOT role gives them, adjusted for each champion's class. The number is the percentile of the typical match: 50% is the position average (the dashed ring).
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning Gold/min vs. lane opponent; CS/min vs. lane opponent; XP/min vs. lane opponent; Damage/min vs. lane opponent | 46% | On par |
| Combat and impact Share of team damage (weight 1.5); Damage per minute; Kill participation; Crowd control per minute | 34% | Below role average |
| Resources and efficiency CS per minute (weight 1.5); Share of team gold; Damage per gold (weight 1.5); Unspent gold at the end | 47% | On par |
| Vision Vision per minute; Share of team vision; Wards placed per minute; Wards destroyed per minute; Control wards per 10 min | 68% | Above role average |
| Survival Deaths per 10 min; Time dead | 73% | Above role average |
| Objectives and map Objective damage per minute; Turret damage per minute | 47% | On par |
History
| Result | Match | Points | MMR |
|---|---|---|---|
| Mission | Win 1 match | +3 | — |
| Victory |
Match 556
Queue
|
+3 | +14 |
| Mission | Earn 1 ACE | +1 | — |
| Defeat |
Match 555
Queue
|
-2 | -8 |
| Mission | Play 1 match | +1 | — |
| Defeat |
Match 553
Queue
|
-3 | -10 |
| Defeat |
Match 551
Queue
|
-3 | -10 |
| Mission | Win a tournament | +5 | — |
| Mission | Play in 3 tournaments | +3 | — |
| Mission | Win 1 match | +3 | — |
| Mission | Play 1 match | +1 | — |
| Victory |
Match 522
Tournament
|
+3 | +31 |
| Mission | Win a tournament match | +2 | — |
| Mission | Play in a tournament | +1 | — |
| Mission | Win 1 match | +3 | — |
| Mission | Play 1 match | +1 | — |
| Victory |
Match 517
Tournament
|
+3 | +16 |
| Victory |
Match 516
Tournament
|
+3 | +20 |
| Defeat |
Match 506
Queue
|
-3 | -12 |
| Mission | Win 3 matches | +8 | — |
| Mission | Win 1 match | +3 | — |
| Victory |
Match 504
Queue
|
+3 | +17 |
| Mission | Play 1 match | +1 | — |
| Defeat |
Match 497
Queue
|
-3 | -11 |
| Defeat |
Match 491
Queue
|
-3 | -13 |
| Mission | Play 5 matches | +1 | — |
| Defeat |
Match 489
Queue
|
-3 | -23 |
| Defeat |
Match 482
Queue
|
-3 | -14 |
| Mission | Win 1 match | +3 | — |
| Mission | Play 1 match | +1 | — |
| Victory |
Match 480
Queue
|
+3 | +14 |
| Defeat |
Match 472
Queue
|
-3 | -14 |
| Mission | Win 1 match | +3 | — |
| Mission | Play 1 match | +1 | — |
| Victory |
Match 468
Queue
|
+3 | +11 |