INVOKERS
Inhouse Invokers
The inhouse is part of the Invokers app: you can play and follow everything in the inhouse from there.
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Players
Player

Gato

The Blind Monk
Lv 22 Pass 20 Gato#catss BOT TOP
40 Points
7–9 W–L · 44%
A- Tier
941 MMR
0 MVP
1 ACE
-14 Points
4–9 W–L · 31%
A- Tier
— MMR
0 MVP
1 ACE
9 Points
3–0 W–L · 100%
A- Tier
— MMR
0 MVP
0 ACE

Performance by lane

BOT 11 games, 3 wins (27%) 4.5 / 4.4 / 5.3

You Inhouse BOT average

  • KDA 2.25 -15%
  • CS per minute 7.7 on par
  • Gold per minute 442 -12%
  • Damage per minute 791 -14%
  • Kill participation 44% -10 pts
  • Share of team damage 23% -3 pts
  • Vision per minute 0.91 +15%
  • Deaths per game 4.4 -19%
TOP 6 games, 4 wins (67%) 3.3 / 2.7 / 6.0

You Inhouse TOP average

  • KDA 3.50 +76%
  • CS per minute 7.9 +13%
  • Gold per minute 400 on par
  • Damage per minute 681 -12%
  • Kill participation 28% -12 pts
  • Share of team damage 24% on par
  • Vision per minute 1.01 +13%
  • Deaths per game 2.7 -49%
MID 1 game, 1 win (100%) 6.0 / 6.0 / 6.0

You Inhouse MID average

  • KDA 2.00 -24%
  • CS per minute 6.3 -14%
  • Gold per minute 358 -15%
  • Damage per minute 862 on par
  • Kill participation 43% -6 pts
  • Share of team damage 23% on par
  • Vision per minute 0.72 -15%
  • Deaths per game 6.0 +20%

Dimension profile

Each dimension combines the processed metrics with the weight the BOT role gives them, adjusted for each champion's class. The number is the percentile of the typical match: 50% is the position average (the dashed ring).

Laning46% Combat andimpact34% Resources andefficiency47% Vision68% Survival73% Objectives andmap47% Gato, Laning: 46%Gato, Combat and impact: 34%Gato, Resources and efficiency: 47%Gato, Vision: 68%Gato, Survival: 73%Gato, Objectives and map: 47%
Gato Role average
Dimension Percentile Verdict
Laning Gold/min vs. lane opponent; CS/min vs. lane opponent; XP/min vs. lane opponent; Damage/min vs. lane opponent 46% On par
Combat and impact Share of team damage (weight 1.5); Damage per minute; Kill participation; Crowd control per minute 34% Below role average
Resources and efficiency CS per minute (weight 1.5); Share of team gold; Damage per gold (weight 1.5); Unspent gold at the end 47% On par
Vision Vision per minute; Share of team vision; Wards placed per minute; Wards destroyed per minute; Control wards per 10 min 68% Above role average
Survival Deaths per 10 min; Time dead 73% Above role average
Objectives and map Objective damage per minute; Turret damage per minute 47% On par

History

Result Match Date Lane Side Highlight Points MMR
Mission Win 1 match 09/11/2026 +3 —
Victory Match 556
Queue
09/11/2026 BOT Red +3 +14
Mission Earn 1 ACE 09/11/2026 +1 —
Defeat Match 555
Queue
09/11/2026 BOT Red ACE -2 -8
Mission Play 1 match 09/11/2026 +1 —
Defeat Match 553
Queue
08/11/2026 BOT Red -3 -10
Defeat Match 551
Queue
08/11/2026 TOP Red -3 -10
Mission Win a tournament 08/11/2026 +5 —
Mission Play in 3 tournaments 08/11/2026 +3 —
Mission Win 1 match 08/11/2026 +3 —
Mission Play 1 match 08/11/2026 +1 —
Victory Match 522
Tournament
07/11/2026 TOP Blue +3 +31
Mission Win a tournament match 07/11/2026 +2 —
Mission Play in a tournament 07/11/2026 +1 —
Mission Win 1 match 07/11/2026 +3 —
Mission Play 1 match 07/11/2026 +1 —
Victory Match 517
Tournament
07/11/2026 TOP Red +3 +16
Victory Match 516
Tournament
07/11/2026 TOP Blue +3 +20
Defeat Match 506
Queue
06/11/2026 BOT Red -3 -12
Mission Win 3 matches 06/11/2026 +8 —
Mission Win 1 match 06/11/2026 +3 —
Victory Match 504
Queue
06/11/2026 MID Blue +3 +17
Mission Play 1 match 06/11/2026 +1 —
Defeat Match 497
Queue
06/11/2026 BOT Red -3 -11
Defeat Match 491
Queue
05/11/2026 BOT Red -3 -13
Mission Play 5 matches 05/11/2026 +1 —
Defeat Match 489
Queue
05/11/2026 BOT Blue -3 -23
Defeat Match 482
Queue
05/11/2026 BOT Red -3 -14
Mission Win 1 match 05/11/2026 +3 —
Mission Play 1 match 05/11/2026 +1 —
Victory Match 480
Queue
05/11/2026 BOT Red +3 +14
Defeat Match 472
Queue
04/11/2026 BOT Red -3 -14
Mission Win 1 match 04/11/2026 +3 —
Mission Play 1 match 04/11/2026 +1 —
Victory Match 468
Queue
04/11/2026 BOT Blue +3 +11