Blue side
28 kills
Victory
| Player | K/D/A | CS | Damage | Gold | Vision |
|---|---|---|---|---|---|
|
|
7/1/7 14.0 KDA | 189 8.0/min | 19.453 30% of team | 10.826 | 22 10 wards |
|
|
10/0/7 17.0 KDA | 200 8.5/min | 12.713 19% of team | 12.444 | 34 6 wards |
|
|
5/2/5 5.0 KDA | 164 6.9/min | 13.990 21% of team | 8.848 | 12 4 wards |
|
|
4/1/9 13.0 KDA | 158 6.7/min | 10.125 15% of team | 10.493 | 14 8 wards |
|
|
2/4/15 4.2 KDA | 24 1.0/min | 9.684 15% of team | 7.633 | 57 22 wards |
Red side
8 kills
| Player | K/D/A | CS | Damage | Gold | Vision |
|---|---|---|---|---|---|
|
|
1/7/1 0.3 KDA | 131 5.6/min | 9.149 19% of team | 6.569 | 22 8 wards |
|
|
3/6/1 0.7 KDA | 149 6.3/min | 8.694 18% of team | 8.528 | 21 3 wards |
|
|
2/3/2 1.3 KDA | 198 8.4/min | 14.547 30% of team | 8.131 | 13 7 wards |
|
|
2/5/4 1.2 KDA | 220 9.3/min | 12.635 26% of team | 9.981 | 14 8 wards |
|
|
0/7/6 0.9 KDA | 26 1.1/min | 3.111 6% of team | 5.565 | 62 25 wards |
Dimension profile in this game
Each player in this game alone, against the inhouse average for their role: 50% is the role average.
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 89% | Above role average |
| Combat and impact | 54% | On par |
| Resources and efficiency | 73% | Above role average |
| Vision | 74% | Above role average |
| Survival | 89% | Above role average |
| Objectives and map | 64% | On par |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 70% | Above role average |
| Combat and impact | 27% | Below role average |
| Resources and efficiency | 76% | Above role average |
| Vision | 80% | Above role average |
| Survival | 95% | Above role average |
| Objectives and map | 39% | On par |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 15% | Below role average |
| Combat and impact | 13% | Below role average |
| Resources and efficiency | 11% | Below role average |
| Vision | 7% | Below role average |
| Survival | 74% | Above role average |
| Objectives and map | 40% | On par |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 8% | Below role average |
| Combat and impact | 12% | Below role average |
| Resources and efficiency | 2% | Below role average |
| Vision | 27% | Below role average |
| Survival | 91% | Above role average |
| Objectives and map | 5% | Below role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 91% | Above role average |
| Combat and impact | 87% | Above role average |
| Resources and efficiency | 74% | Above role average |
| Vision | 16% | Below role average |
| Survival | 37% | On par |
| Objectives and map | 24% | Below role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 11% | Below role average |
| Combat and impact | 15% | Below role average |
| Resources and efficiency | 7% | Below role average |
| Vision | 58% | On par |
| Survival | 25% | Below role average |
| Objectives and map | 15% | Below role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 30% | Below role average |
| Combat and impact | 25% | Below role average |
| Resources and efficiency | 47% | On par |
| Vision | 30% | Below role average |
| Survival | 46% | On par |
| Objectives and map | 20% | Below role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 85% | Above role average |
| Combat and impact | 69% | On par |
| Resources and efficiency | 70% | Above role average |
| Vision | 17% | Below role average |
| Survival | 90% | Above role average |
| Objectives and map | 20% | Below role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 92% | Above role average |
| Combat and impact | 47% | On par |
| Resources and efficiency | 63% | On par |
| Vision | 42% | On par |
| Survival | 66% | On par |
| Objectives and map | 42% | On par |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 9% | Below role average |
| Combat and impact | 22% | Below role average |
| Resources and efficiency | 41% | On par |
| Vision | 50% | On par |
| Survival | 29% | Below role average |
| Objectives and map | 42% | On par |