Blue side
16 kills
| Player | K/D/A | CS | Damage | Gold | Vision |
|---|---|---|---|---|---|
|
|
3/3/7 3.3 KDA | 276 8.2/min | 36.385 28% of team | 13.620 | 49 23 wards |
|
|
3/8/8 1.4 KDA | 194 5.7/min | 14.325 11% of team | 12.156 | 32 9 wards |
|
|
4/8/4 1.0 KDA | 184 5.5/min | 18.504 14% of team | 11.667 | 31 12 wards |
|
|
5/11/9 1.3 KDA | 250 7.4/min | 54.673 42% of team | 15.773 | 42 16 wards |
|
|
1/5/12 2.6 KDA | 36 1.1/min | 7.793 6% of team | 9.370 | 122 54 wards |
Red side
35 kills
Victory
| Player | K/D/A | CS | Damage | Gold | Vision |
|---|---|---|---|---|---|
|
|
2/1/14 16.0 KDA | 220 6.5/min | 20.320 14% of team | 10.951 | 31 9 wards |
|
|
8/3/16 8.0 KDA | 193 5.7/min | 22.546 15% of team | 14.469 | 65 28 wards |
|
|
9/1/12 21.0 KDA | 286 8.5/min | 47.213 31% of team | 15.438 | 33 15 wards |
|
|
15/7/12 3.9 KDA | 280 8.3/min | 50.358 33% of team | 19.962 | 44 12 wards |
|
|
1/4/31 8.0 KDA | 29 0.9/min | 10.416 7% of team | 10.432 | 131 51 wards |
Dimension profile in this game
Each player in this game alone, against the inhouse average for their role: 50% is the role average.
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 94% | Above role average |
| Combat and impact | 69% | Above role average |
| Resources and efficiency | 94% | Above role average |
| Vision | 100% | Above role average |
| Survival | 87% | Above role average |
| Objectives and map | 50% | On par |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 63% | On par |
| Combat and impact | 72% | Above role average |
| Resources and efficiency | 33% | On par |
| Vision | 53% | On par |
| Survival | 45% | On par |
| Objectives and map | 37% | On par |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 5% | Below role average |
| Combat and impact | 15% | Below role average |
| Resources and efficiency | 18% | Below role average |
| Vision | 61% | On par |
| Survival | 29% | Below role average |
| Objectives and map | 73% | Above role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 65% | On par |
| Combat and impact | 99% | Above role average |
| Resources and efficiency | 97% | Above role average |
| Vision | 99% | Above role average |
| Survival | 23% | Below role average |
| Objectives and map | 32% | On par |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 48% | On par |
| Combat and impact | 73% | Above role average |
| Resources and efficiency | 59% | On par |
| Vision | 86% | Above role average |
| Survival | 82% | Above role average |
| Objectives and map | 52% | On par |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 6% | Below role average |
| Combat and impact | 79% | Above role average |
| Resources and efficiency | 24% | Below role average |
| Vision | 34% | On par |
| Survival | 89% | Above role average |
| Objectives and map | 10% | Below role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 37% | On par |
| Combat and impact | 48% | On par |
| Resources and efficiency | 20% | Below role average |
| Vision | 100% | Above role average |
| Survival | 61% | On par |
| Objectives and map | 81% | Above role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 95% | Above role average |
| Combat and impact | 89% | Above role average |
| Resources and efficiency | 91% | Above role average |
| Vision | 65% | On par |
| Survival | 90% | Above role average |
| Objectives and map | 77% | Above role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 35% | On par |
| Combat and impact | 90% | Above role average |
| Resources and efficiency | 81% | Above role average |
| Vision | 85% | Above role average |
| Survival | 13% | Below role average |
| Objectives and map | 86% | Above role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 52% | On par |
| Combat and impact | 75% | Above role average |
| Resources and efficiency | 54% | On par |
| Vision | 83% | Above role average |
| Survival | 51% | On par |
| Objectives and map | 39% | On par |