Players
R Lab
Role average
Player
R Lab
29
Points
4–1
W–L · 80%
A
Tier
1055
MMR
2
MVP
0
ACE
11
Points
4–1
W–L · 80%
A
Tier
—
MMR
2
MVP
0
ACE
Performance by lane
TOP
3
games,
2
wins
(67%)
8.3
/
7.7
/
4.3
You Inhouse TOP average
- KDA 1.65 -17%
- CS per minute 8.1 +16%
- Gold per minute 498 +24%
- Damage per minute 1040 +34%
- Kill participation 44% +4 pts
- Share of team damage 30% +7 pts
- Vision per minute 0.60 -33%
- Deaths per game 7.7 +45%
MID
2
games,
2
wins
(100%)
19.5
/
3.0
/
11.0
You Inhouse MID average
- KDA 10.17 +288%
- CS per minute 7.3 on par
- Gold per minute 617 +47%
- Damage per minute 1494 +77%
- Kill participation 55% +6 pts
- Share of team damage 33% +9 pts
- Vision per minute 0.48 -44%
- Deaths per game 3.0 -40%
Dimension profile
Each dimension combines the processed metrics with the weight the TOP role gives them, adjusted for each champion's class. The number is the percentile of the typical match: 50% is the position average (the dashed ring).
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning Gold/min vs. lane opponent; CS/min vs. lane opponent (weight 1.5); XP/min vs. lane opponent; Damage/min vs. lane opponent | 89% | Above role average |
| Combat and impact Share of team damage; Damage per minute; Kill participation; Crowd control per minute; Share of team damage taken; Damage mitigated per minute | 85% | Above role average |
| Resources and efficiency CS per minute; Share of team gold; Damage per gold; Unspent gold at the end | 87% | Above role average |
| Vision Vision per minute; Share of team vision; Wards placed per minute; Wards destroyed per minute; Control wards per 10 min | 14% | Below role average |
| Survival Deaths per 10 min; Time dead | 35% | On par |
| Objectives and map Objective damage per minute; Turret damage per minute | 93% | On par |
History
| Result | Match | Points | MMR |
|---|---|---|---|
| Mission | Play 5 matches | +1 | — |
| Victory |
Match 439
Queue
|
+4 | +15 |
| Mission | Win 3 matches | +8 | — |
| Mission | Win 1 match | +3 | — |
| Mission | Play 1 match | +1 | — |
| Victory |
Match 438
Queue
|
+3 | +15 |
| Defeat |
Match 436
Queue
|
-3 | -16 |
| Mission | Earn 1 MVP | +1 | — |
| Victory |
Match 433
Queue
|
+4 | +25 |
| Mission | Win 1 match | +3 | — |
| Mission | Play 1 match | +1 | — |
| Victory |
Match 430
Queue
|
+3 | +16 |