Blue side
47 kills
| Player | K/D/A | CS | Damage | Gold | Vision |
|---|---|---|---|---|---|
|
|
10/12/2 1.0 KDA | 230 7.1/min | 50.657 34% of team | 13.557 | 23 11 wards |
|
|
19/5/10 5.8 KDA | 177 5.5/min | 29.899 20% of team | 16.861 | 31 7 wards |
|
|
8/6/13 3.5 KDA | 244 7.5/min | 34.977 24% of team | 13.908 | 32 9 wards |
|
|
10/4/7 4.2 KDA | 232 7.2/min | 24.698 17% of team | 15.704 | 23 9 wards |
|
|
0/3/19 6.3 KDA | 38 1.2/min | 8.417 6% of team | 9.255 | 93 24 wards |
Red side
30 kills
Victory
| Player | K/D/A | CS | Damage | Gold | Vision |
|---|---|---|---|---|---|
|
|
8/15/4 0.8 KDA | 250 7.7/min | 29.221 23% of team | 15.385 | 15 8 wards |
|
|
2/6/15 2.8 KDA | 229 7.1/min | 21.947 17% of team | 13.094 | 38 5 wards |
|
|
14/9/7 2.3 KDA | 238 7.3/min | 48.372 38% of team | 17.310 | 15 11 wards |
|
|
6/10/6 1.2 KDA | 259 8.0/min | 22.648 18% of team | 16.102 | 20 7 wards |
|
|
0/8/17 2.1 KDA | 27 0.8/min | 4.049 3% of team | 8.616 | 80 33 wards |
Dimension profile in this game
Each player in this game alone, against the inhouse average for their role: 50% is the role average.
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 73% | Above role average |
| Combat and impact | 98% | Above role average |
| Resources and efficiency | 86% | Above role average |
| Vision | 24% | Below role average |
| Survival | 2% | Below role average |
| Objectives and map | 60% | On par |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 81% | Above role average |
| Combat and impact | 69% | Above role average |
| Resources and efficiency | 73% | Above role average |
| Vision | 40% | On par |
| Survival | 77% | Above role average |
| Objectives and map | 97% | Above role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 62% | On par |
| Combat and impact | 65% | On par |
| Resources and efficiency | 68% | On par |
| Vision | 63% | On par |
| Survival | 76% | Above role average |
| Objectives and map | 79% | Above role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 67% | On par |
| Combat and impact | 16% | Below role average |
| Resources and efficiency | 34% | On par |
| Vision | 51% | On par |
| Survival | 88% | Above role average |
| Objectives and map | 93% | Above role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 82% | Above role average |
| Combat and impact | 14% | Below role average |
| Resources and efficiency | 21% | Below role average |
| Vision | 28% | Below role average |
| Survival | 89% | Above role average |
| Objectives and map | 85% | Above role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 27% | Below role average |
| Combat and impact | 69% | On par |
| Resources and efficiency | 68% | On par |
| Vision | 7% | Below role average |
| Survival | 0% | Below role average |
| Objectives and map | 91% | Above role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 19% | Below role average |
| Combat and impact | 86% | Above role average |
| Resources and efficiency | 42% | On par |
| Vision | 60% | On par |
| Survival | 24% | Below role average |
| Objectives and map | 56% | On par |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 38% | On par |
| Combat and impact | 97% | Above role average |
| Resources and efficiency | 93% | Above role average |
| Vision | 11% | Below role average |
| Survival | 4% | Below role average |
| Objectives and map | 34% | On par |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 33% | On par |
| Combat and impact | 15% | Below role average |
| Resources and efficiency | 32% | On par |
| Vision | 21% | Below role average |
| Survival | 1% | Below role average |
| Objectives and map | 6% | Below role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 18% | Below role average |
| Combat and impact | 9% | Below role average |
| Resources and efficiency | 12% | Below role average |
| Vision | 28% | Below role average |
| Survival | 6% | Below role average |
| Objectives and map | 27% | Below role average |