INVOKERS
Inhouse Invokers
The inhouse is part of the Invokers app: you can play and follow everything in the inhouse from there.
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Players
Player

Algum Dracomante

Lv 19 Pass 18 Algum Dracomante#br1 TOP JG
45 Points
5–2 W–L · 71%
D Tier
1078 MMR
4 MVP
1 ACE
14 Points
5–2 W–L · 71%
D Tier
— MMR
4 MVP
1 ACE

Performance by lane

MID 6 games, 5 wins (83%) 13.5 / 4.7 / 5.5

You Inhouse MID average

  • KDA 4.07 +55%
  • CS per minute 6.9 -5%
  • Gold per minute 495 +18%
  • Damage per minute 1291 +53%
  • Kill participation 57% +8 pts
  • Share of team damage 36% +12 pts
  • Vision per minute 0.39 -54%
  • Deaths per game 4.7 -6%

Dimension profile

Each dimension combines the processed metrics with the weight the MID role gives them, adjusted for each champion's class. The number is the percentile of the typical match: 50% is the position average (the dashed ring).

Laning72% Combat andimpact94% Resources andefficiency76% Vision7% Survival37% Objectives andmap77% Algum Dracomante, Laning: 72%Algum Dracomante, Combat and impact: 94%Algum Dracomante, Resources and efficiency: 76%Algum Dracomante, Vision: 7%Algum Dracomante, Survival: 37%Algum Dracomante, Objectives and map: 77%
Algum Dracomante Role average
Dimension Percentile Verdict
Laning Gold/min vs. lane opponent; CS/min vs. lane opponent (weight 1.5); XP/min vs. lane opponent; Damage/min vs. lane opponent 72% On par
Combat and impact Share of team damage (weight 1.5); Damage per minute; Kill participation; Crowd control per minute 94% Above role average
Resources and efficiency CS per minute; Share of team gold; Damage per gold; Unspent gold at the end 76% On par
Vision Vision per minute; Share of team vision; Wards placed per minute; Wards destroyed per minute; Control wards per 10 min 7% Below role average
Survival Deaths per 10 min; Time dead 37% On par
Objectives and map Objective damage per minute; Turret damage per minute 77% On par

History

Result Match Date Lane Side Highlight Points MMR
Mission Play in 3 tournaments 08/11/2026 +3 —
Defeat Match 547
Tournament
08/11/2026 MID Blue -3 -11
Mission Win a tournament match 08/11/2026 +2 —
Mission Win 1 match 08/11/2026 +3 —
Mission Play in a tournament 08/11/2026 +1 —
Mission Earn 1 ACE 08/11/2026 +1 —
Mission Play 5 matches 08/11/2026 +1 —
Mission Play 1 match 08/11/2026 +1 —
Victory Match 545
Tournament
08/11/2026 MID Blue MVP +4 +22
Defeat Match 541
Tournament
08/11/2026 MID Red ACE -2 0
Victory Match 501
Queue
06/11/2026 MID Blue +3 +15
Mission Earn 3 MVPs 06/11/2026 +2 —
Mission Win 3 matches 06/11/2026 +8 —
Mission Win 1 match 06/11/2026 +3 —
Mission Play 1 match 06/11/2026 +1 —
Victory Match 500
Queue
06/11/2026 MID Red MVP +4 +23
Victory Match 490
Queue
05/11/2026 MID Blue MVP +4 +17
Mission Earn 1 MVP 05/11/2026 +1 —
Mission Win 1 match 05/11/2026 +3 —
Mission Play 1 match 05/11/2026 +1 —
Victory Match 487
Queue
05/11/2026 MID Blue MVP +4 +23