Players
TheEvil
Role average
Player
TheEvil
14
Points
1–0
W–L · 100%
C
Tier
1017
MMR
0
MVP
0
ACE
3
Points
1–0
W–L · 100%
C
Tier
—
MMR
0
MVP
0
ACE
Performance by lane
MID
4
games,
3
wins
(75%)
4.2
/
6.2
/
6.0
You Inhouse MID average
- KDA 1.64 -37%
- CS per minute 6.8 -7%
- Gold per minute 376 -10%
- Damage per minute 800 -5%
- Kill participation 43% -6 pts
- Share of team damage 23% on par
- Vision per minute 0.80 -6%
- Deaths per game 6.2 +24%
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BOT
1
game,
0
wins
(0%)
16.0
/
9.0
/
5.0
You Inhouse BOT average
- KDA 2.33 -12%
- CS per minute 7.4 -9%
- Gold per minute 564 +13%
- Damage per minute 1211 +32%
- Kill participation 66% +12 pts
- Share of team damage 30% +4 pts
- Vision per minute 0.67 -15%
- Deaths per game 9.0 +67%
Dimension profile
Each dimension combines the processed metrics with the weight the MID role gives them, adjusted for each champion's class. The number is the percentile of the typical match: 50% is the position average (the dashed ring).
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning Gold/min vs. lane opponent; CS/min vs. lane opponent (weight 1.5); XP/min vs. lane opponent; Damage/min vs. lane opponent | 61% | On par |
| Combat and impact Share of team damage (weight 1.5); Damage per minute; Kill participation; Crowd control per minute | 44% | On par |
| Resources and efficiency CS per minute; Share of team gold; Damage per gold; Unspent gold at the end | 42% | On par |
| Vision Vision per minute; Share of team vision; Wards placed per minute; Wards destroyed per minute; Control wards per 10 min | 40% | On par |
| Survival Deaths per 10 min; Time dead | 25% | Below role average |
| Objectives and map Objective damage per minute; Turret damage per minute | 41% | On par |
History
| Result | Match | Points | MMR |
|---|---|---|---|
| Mission | Win 3 matches | +8 | — |
| Mission | Win 1 match | +3 | — |
| Victory |
Match 418
Queue
|
+3 | +17 |
| Mission | Play 5 matches | +1 | — |
| Mission | Play 1 match | +1 | — |
| Mission | Play 1 match | +1 | — |
| Defeat |
Match 269
Queue
|
-3 | -13 |
| Mission | Earn 1 MVP | +1 | — |
| Victory |
Match 264
Queue
|
+4 | +16 |
| Mission | Win 1 match | +3 | — |
| Mission | Play 1 match | +1 | — |
| Victory |
Match 261
Queue
|
+3 | +15 |
| Mission | Play 1 match | +1 | — |
| Defeat |
Match 242
Queue
|
-3 | -15 |