Blue side
19 kills
| Player | K/D/A | CS | Damage | Gold | Vision |
|---|---|---|---|---|---|
|
|
3/4/7 2.5 KDA | 207 6.5/min | 27.226 28% of team | 11.126 | 26 13 wards |
|
|
3/8/6 1.1 KDA | 183 5.7/min | 13.462 14% of team | 11.137 | 32 4 wards |
|
|
6/5/5 2.2 KDA | 208 6.5/min | 20.714 22% of team | 11.749 | 24 10 wards |
|
|
3/2/4 3.5 KDA | 245 7.6/min | 18.994 20% of team | 13.277 | 21 9 wards |
|
|
4/4/10 3.5 KDA | 52 1.6/min | 15.252 16% of team | 10.151 | 81 25 wards |
Red side
22 kills
Victory
| Player | K/D/A | CS | Damage | Gold | Vision |
|---|---|---|---|---|---|
|
|
3/2/10 6.5 KDA | 244 7.6/min | 23.594 25% of team | 12.710 | 29 11 wards |
|
|
12/4/6 4.5 KDA | 244 7.6/min | 25.138 26% of team | 16.231 | 37 8 wards |
|
|
2/6/6 1.3 KDA | 233 7.3/min | 19.456 20% of team | 11.401 | 22 11 wards |
|
|
4/4/9 3.2 KDA | 260 8.1/min | 22.452 24% of team | 14.757 | 33 10 wards |
|
|
1/3/10 3.7 KDA | 28 0.9/min | 5.044 5% of team | 8.287 | 90 34 wards |
Dimension profile in this game
Each player in this game alone, against the inhouse average for their role: 50% is the role average.
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 55% | On par |
| Combat and impact | 65% | On par |
| Resources and efficiency | 62% | On par |
| Vision | 57% | On par |
| Survival | 83% | Above role average |
| Objectives and map | 68% | On par |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 27% | Below role average |
| Combat and impact | 28% | Below role average |
| Resources and efficiency | 29% | Below role average |
| Vision | 42% | On par |
| Survival | 42% | On par |
| Objectives and map | 56% | On par |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 66% | On par |
| Combat and impact | 40% | On par |
| Resources and efficiency | 46% | On par |
| Vision | 43% | On par |
| Survival | 78% | Above role average |
| Objectives and map | 45% | On par |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 66% | On par |
| Combat and impact | 19% | Below role average |
| Resources and efficiency | 38% | On par |
| Vision | 50% | On par |
| Survival | 98% | Above role average |
| Objectives and map | 87% | Above role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 97% | Above role average |
| Combat and impact | 95% | Above role average |
| Resources and efficiency | 95% | Above role average |
| Vision | 24% | Below role average |
| Survival | 79% | Above role average |
| Objectives and map | 27% | Below role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 45% | On par |
| Combat and impact | 50% | On par |
| Resources and efficiency | 62% | On par |
| Vision | 38% | On par |
| Survival | 79% | Above role average |
| Objectives and map | 33% | On par |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 73% | Above role average |
| Combat and impact | 98% | Above role average |
| Resources and efficiency | 78% | Above role average |
| Vision | 46% | On par |
| Survival | 45% | On par |
| Objectives and map | 48% | On par |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 34% | On par |
| Combat and impact | 15% | Below role average |
| Resources and efficiency | 22% | Below role average |
| Vision | 26% | Below role average |
| Survival | 19% | Below role average |
| Objectives and map | 42% | On par |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 34% | On par |
| Combat and impact | 27% | Below role average |
| Resources and efficiency | 30% | Below role average |
| Vision | 78% | Above role average |
| Survival | 44% | On par |
| Objectives and map | 14% | Below role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 3% | Below role average |
| Combat and impact | 18% | Below role average |
| Resources and efficiency | 14% | Below role average |
| Vision | 34% | On par |
| Survival | 70% | Above role average |
| Objectives and map | 69% | Above role average |