Players
vilued
Role average
Player
vilued
-3
Points
0–2
W–L · 0%
A
Tier
978
MMR
0
MVP
1
ACE
-5
Points
0–2
W–L · 0%
A
Tier
—
MMR
0
MVP
1
ACE
0
Points
0–0
W–L · 0%
A
Tier
—
MMR
0
MVP
0
ACE
Performance by lane
TOP
11
games,
4
wins
(36%)
5.2
/
6.5
/
3.8
You Inhouse TOP average
- KDA 1.38 -31%
- CS per minute 7.0 on par
- Gold per minute 400 on par
- Damage per minute 809 on par
- Kill participation 37% -3 pts
- Share of team damage 24% on par
- Vision per minute 0.84 -6%
- Deaths per game 6.5 +23%
JG
1
game,
0
wins
(0%)
2.0
/
3.0
/
1.0
You Inhouse JG average
- KDA 1.00 -65%
- CS per minute 5.0 -23%
- Gold per minute 328 -25%
- Damage per minute 320 -50%
- Kill participation 43% -14 pts
- Share of team damage 15% -3 pts
- Vision per minute 0.34 -69%
- Deaths per game 3.0 -43%
Dimension profile
Each dimension combines the processed metrics with the weight the TOP role gives them, adjusted for each champion's class. The number is the percentile of the typical match: 50% is the position average (the dashed ring).
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning Gold/min vs. lane opponent; CS/min vs. lane opponent (weight 1.5); XP/min vs. lane opponent; Damage/min vs. lane opponent | 44% | On par |
| Combat and impact Share of team damage; Damage per minute; Kill participation; Crowd control per minute; Share of team damage taken; Damage mitigated per minute | 48% | On par |
| Resources and efficiency CS per minute; Share of team gold; Damage per gold; Unspent gold at the end | 49% | On par |
| Vision Vision per minute; Share of team vision; Wards placed per minute; Wards destroyed per minute; Control wards per 10 min | 29% | On par |
| Survival Deaths per 10 min; Time dead | 39% | On par |
| Objectives and map Objective damage per minute; Turret damage per minute | 37% | On par |
History
| Result | Match | Points | MMR |
|---|---|---|---|
| Defeat |
Match 400
Queue
|
-3 | -16 |
| Mission | Earn 1 ACE | +1 | — |
| Mission | Play 5 matches | +1 | — |
| Defeat |
Match 398
Queue
|
-2 | -6 |
| Mission | Win 3 matches | +8 | — |
| Mission | Win 1 match | +3 | — |
| Mission | Play 1 match | +1 | — |
| Defeat |
Match 390
Queue
|
-3 | -16 |
| Victory |
Match 357
Queue
|
+3 | +12 |
| Mission | Earn 1 MVP | +1 | — |
| Mission | Win 1 match | +3 | — |
| Mission | Play 1 match | +1 | — |
| Victory |
Match 355
Queue
|
+4 | +27 |
| Defeat |
Match 241
Queue
|
-3 | -10 |
| Mission | Earn 1 ACE | +1 | — |
| Defeat |
Match 238
Queue
|
-2 | -6 |
| Mission | Play 5 matches | +1 | — |
| Mission | Play 1 match | +1 | — |
| Defeat |
Match 237
Queue
|
-3 | -10 |
| Mission | Win 1 match | +3 | — |
| Mission | Play 1 match | +1 | — |
| Victory |
Match 200
Queue
|
+3 | +18 |
| Defeat |
Match 174
Queue
|
-3 | -15 |
| Mission | Win 1 match | +3 | — |
| Victory |
Match 170
Queue
|
+3 | +15 |
| Mission | Play 1 match | +1 | — |
| Defeat |
Match 168
Queue
|
-3 | -16 |