Blue side
20 kills
| Player | K/D/A | CS | Damage | Gold | Vision |
|---|---|---|---|---|---|
|
|
9/4/3 3.0 KDA | 248 7.6/min | 39.018 33% of team | 16.197 | 20 12 wards |
|
|
3/11/5 0.7 KDA | 170 5.2/min | 15.076 13% of team | 10.852 | 38 5 wards |
|
|
7/4/6 3.2 KDA | 296 9.1/min | 34.023 29% of team | 14.567 | 27 8 wards |
|
|
1/8/4 0.6 KDA | 257 7.9/min | 22.641 19% of team | 12.024 | 17 8 wards |
|
|
0/4/5 1.2 KDA | 31 0.9/min | 5.919 5% of team | 7.367 | 66 26 wards |
Red side
31 kills
Victory
| Player | K/D/A | CS | Damage | Gold | Vision |
|---|---|---|---|---|---|
|
|
4/6/5 1.5 KDA | 285 8.7/min | 15.658 13% of team | 13.654 | 38 13 wards |
|
|
14/3/4 6.0 KDA | 255 7.8/min | 31.685 27% of team | 17.920 | 19 0 wards |
|
|
2/4/11 3.2 KDA | 293 9.0/min | 21.670 18% of team | 14.147 | 20 8 wards |
|
|
10/4/9 4.8 KDA | 270 8.3/min | 40.816 35% of team | 16.505 | 28 14 wards |
|
|
1/3/24 8.3 KDA | 25 0.8/min | 7.545 6% of team | 10.635 | 87 32 wards |
Dimension profile in this game
Each player in this game alone, against the inhouse average for their role: 50% is the role average.
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 82% | Above role average |
| Combat and impact | 95% | Above role average |
| Resources and efficiency | 98% | Above role average |
| Vision | 25% | Below role average |
| Survival | 89% | Above role average |
| Objectives and map | 81% | Above role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 10% | Below role average |
| Combat and impact | 23% | Below role average |
| Resources and efficiency | 16% | Below role average |
| Vision | 61% | On par |
| Survival | 14% | Below role average |
| Objectives and map | 21% | Below role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 83% | Above role average |
| Combat and impact | 87% | Above role average |
| Resources and efficiency | 97% | Above role average |
| Vision | 48% | On par |
| Survival | 91% | Above role average |
| Objectives and map | 51% | On par |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 34% | On par |
| Combat and impact | 18% | Below role average |
| Resources and efficiency | 42% | On par |
| Vision | 19% | Below role average |
| Survival | 51% | On par |
| Objectives and map | 14% | Below role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 31% | On par |
| Combat and impact | 2% | Below role average |
| Resources and efficiency | 2% | Below role average |
| Vision | 16% | Below role average |
| Survival | 91% | Above role average |
| Objectives and map | 24% | Below role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 18% | Below role average |
| Combat and impact | 14% | Below role average |
| Resources and efficiency | 41% | On par |
| Vision | 79% | Above role average |
| Survival | 33% | On par |
| Objectives and map | 49% | On par |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 90% | Above role average |
| Combat and impact | 74% | Above role average |
| Resources and efficiency | 88% | Above role average |
| Vision | 5% | Below role average |
| Survival | 70% | Above role average |
| Objectives and map | 57% | On par |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 17% | Below role average |
| Combat and impact | 17% | Below role average |
| Resources and efficiency | 45% | On par |
| Vision | 17% | Below role average |
| Survival | 55% | On par |
| Objectives and map | 68% | On par |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 66% | On par |
| Combat and impact | 79% | Above role average |
| Resources and efficiency | 74% | Above role average |
| Vision | 71% | Above role average |
| Survival | 61% | On par |
| Objectives and map | 55% | On par |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 69% | On par |
| Combat and impact | 44% | On par |
| Resources and efficiency | 57% | On par |
| Vision | 28% | Below role average |
| Survival | 74% | Above role average |
| Objectives and map | 70% | Above role average |