Players
pray
Role average
Player
pray
-3
Points
0–2
W–L · 0%
A-
Tier
978
MMR
0
MVP
1
ACE
-5
Points
0–2
W–L · 0%
A-
Tier
—
MMR
0
MVP
1
ACE
Performance by lane
SUP
9
games,
2
wins
(22%)
1.0
/
3.7
/
10.1
You Inhouse SUP average
- KDA 3.03 on par
- CS per minute 1.0 on par
- Gold per minute 269 -9%
- Damage per minute 200 -31%
- Kill participation 52% -10 pts
- Share of team damage 6% -3 pts
- Vision per minute 2.59 -12%
- Deaths per game 3.7 -31%
Dimension profile
Each dimension combines the processed metrics with the weight the SUP role gives them, adjusted for each champion's class. The number is the percentile of the typical match: 50% is the position average (the dashed ring).
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning Gold/min vs. lane opponent; XP/min vs. lane opponent; Damage/min vs. lane opponent | 34% | Below role average |
| Combat and impact Share of team damage; Damage per minute; Kill participation; Crowd control per minute; Heals and shields on allies per minute; Share of team damage taken | 18% | Below role average |
| Resources and efficiency Share of team gold; Unspent gold at the end | 24% | Below role average |
| Vision Vision per minute (weight 1.5); Share of team vision (weight 1.5); Wards placed per minute; Wards destroyed per minute; Control wards per 10 min (weight 1.2) | 43% | On par |
| Survival Deaths per 10 min; Time dead | 81% | Above role average |
| Objectives and map Objective damage per minute | 30% | Below role average |
History
| Result | Match | Points | MMR |
|---|---|---|---|
| Defeat |
Match 398
Queue
|
-3 | -16 |
| Mission | Earn 1 ACE | +1 | — |
| Mission | Play 1 match | +1 | — |
| Defeat |
Match 395
Queue
|
-2 | -6 |
| Mission | Play 1 match | +1 | — |
| Defeat |
Match 357
Queue
|
-3 | -12 |
| Defeat |
Match 328
Queue
|
-3 | -24 |
| Mission | Win 1 match | +3 | — |
| Mission | Play 5 matches | +1 | — |
| Mission | Play 1 match | +1 | — |
| Victory |
Match 325
Queue
|
+3 | +24 |
| Defeat |
Match 302
Queue
|
-3 | -21 |
| Mission | Earn 1 ACE | +1 | — |
| Defeat |
Match 298
Queue
|
-2 | -4 |
| Defeat |
Match 294
Queue
|
-3 | -10 |
| Mission | Win 1 match | +3 | — |
| Mission | Play 1 match | +1 | — |
| Victory |
Match 289
Queue
|
+3 | +15 |