INVOKERS
Inhouse Invokers
The inhouse is part of the Invokers app: you can play and follow everything in the inhouse from there.
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Players
Player

Aero

Lv 15 Pass 1 Aero#DK1 MID TOP
0 Points
0–0 W–L · 0%
A Tier
1000 MMR
0 MVP
0 ACE
0 Points
0–0 W–L · 0%
A Tier
— MMR
0 MVP
0 ACE
0 Points
0–0 W–L · 0%
A Tier
— MMR
0 MVP
0 ACE

Performance by lane

MID 6 games, 4 wins (67%) 4.2 / 3.5 / 10.5

You Inhouse MID average

  • KDA 4.19 +60%
  • CS per minute 7.3 on par
  • Gold per minute 391 -7%
  • Damage per minute 597 -29%
  • Kill participation 55% +6 pts
  • Share of team damage 18% -6 pts
  • Vision per minute 1.04 +22%
  • Deaths per game 3.5 -30%

Dimension profile

Each dimension combines the processed metrics with the weight the MID role gives them, adjusted for each champion's class. The number is the percentile of the typical match: 50% is the position average (the dashed ring).

Laning35% Combat andimpact22% Resources andefficiency23% Vision79% Survival72% Objectives andmap42% Aero, Laning: 35%Aero, Combat and impact: 22%Aero, Resources and efficiency: 23%Aero, Vision: 79%Aero, Survival: 72%Aero, Objectives and map: 42%
Aero Role average
Dimension Percentile Verdict
Laning Gold/min vs. lane opponent; CS/min vs. lane opponent (weight 1.5); XP/min vs. lane opponent; Damage/min vs. lane opponent 35% Below role average
Combat and impact Share of team damage (weight 1.5); Damage per minute; Kill participation; Crowd control per minute 22% Below role average
Resources and efficiency CS per minute; Share of team gold; Damage per gold; Unspent gold at the end 23% Below role average
Vision Vision per minute; Share of team vision; Wards placed per minute; Wards destroyed per minute; Control wards per 10 min 79% Above role average
Survival Deaths per 10 min; Time dead 72% Above role average
Objectives and map Objective damage per minute; Turret damage per minute 42% On par

History

Result Match Date Lane Side Highlight Points MMR
Defeat Match 228
Queue
24/10/2026 MID Blue -3 -24
Mission Win 1 match 24/10/2026 +3 —
Mission Play 5 matches 24/10/2026 +1 —
Mission Play 1 match 24/10/2026 +1 —
Victory Match 215
Queue
24/10/2026 MID Blue +3 +10
Mission Win 3 matches 23/10/2026 +8 —
Victory Match 195
Queue
23/10/2026 MID Red +3 +16
Victory Match 191
Queue
23/10/2026 MID Red +3 +16
Mission Earn 1 MVP 23/10/2026 +1 —
Mission Win 1 match 23/10/2026 +3 —
Mission Play 1 match 23/10/2026 +1 —
Victory Match 186
Queue
23/10/2026 MID Blue MVP +4 +21
Mission Earn 1 ACE 22/10/2026 +1 —
Mission Play 1 match 22/10/2026 +1 —
Defeat Match 162
Queue
22/10/2026 MID Blue ACE -2 0