Blue side
11 kills
| Player | K/D/A | CS | Damage | Gold | Vision |
|---|---|---|---|---|---|
|
|
3/6/2 0.8 KDA | 186 8.1/min | 13.306 29% of team | 8.689 | 16 8 wards |
|
|
2/6/4 1.0 KDA | 123 5.3/min | 12.597 28% of team | 7.663 | 34 9 wards |
|
|
3/5/4 1.4 KDA | 186 8.1/min | 6.589 14% of team | 8.351 | 28 11 wards |
|
|
3/3/4 2.3 KDA | 176 7.6/min | 8.543 19% of team | 9.499 | 12 6 wards |
|
|
0/6/6 1.0 KDA | 22 1.0/min | 4.445 10% of team | 5.225 | 36 14 wards |
Red side
26 kills
Victory
| Player | K/D/A | CS | Damage | Gold | Vision |
|---|---|---|---|---|---|
|
|
5/2/5 5.0 KDA | 206 9.0/min | 12.443 21% of team | 11.033 | 19 6 wards |
|
|
11/2/3 7.0 KDA | 168 7.3/min | 11.401 20% of team | 11.339 | 16 2 wards |
|
|
4/3/11 5.0 KDA | 176 7.6/min | 12.725 22% of team | 9.538 | 14 8 wards |
|
|
5/2/10 7.5 KDA | 190 8.3/min | 17.014 29% of team | 12.563 | 13 7 wards |
|
|
1/2/17 9.0 KDA | 18 0.8/min | 4.715 8% of team | 6.936 | 67 28 wards |
Dimension profile in this game
Each player in this game alone, against the inhouse average for their role: 50% is the role average.
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 44% | On par |
| Combat and impact | 31% | On par |
| Resources and efficiency | 64% | On par |
| Vision | 31% | On par |
| Survival | 39% | On par |
| Objectives and map | 60% | On par |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 43% | On par |
| Combat and impact | 83% | Above role average |
| Resources and efficiency | 32% | On par |
| Vision | 94% | Above role average |
| Survival | 53% | On par |
| Objectives and map | 89% | Above role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 60% | On par |
| Combat and impact | 10% | Below role average |
| Resources and efficiency | 32% | On par |
| Vision | 96% | Above role average |
| Survival | 61% | On par |
| Objectives and map | 18% | Below role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 39% | On par |
| Combat and impact | 19% | Below role average |
| Resources and efficiency | 22% | Below role average |
| Vision | 23% | Below role average |
| Survival | 93% | Above role average |
| Objectives and map | 9% | Below role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 38% | On par |
| Combat and impact | 28% | Below role average |
| Resources and efficiency | 25% | Below role average |
| Vision | 2% | Below role average |
| Survival | 53% | On par |
| Objectives and map | 18% | Below role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 56% | On par |
| Combat and impact | 36% | On par |
| Resources and efficiency | 67% | On par |
| Vision | 33% | On par |
| Survival | 81% | Above role average |
| Objectives and map | 98% | Above role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 57% | On par |
| Combat and impact | 57% | On par |
| Resources and efficiency | 41% | On par |
| Vision | 14% | Below role average |
| Survival | 75% | Above role average |
| Objectives and map | 96% | Above role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 40% | On par |
| Combat and impact | 25% | Below role average |
| Resources and efficiency | 18% | Below role average |
| Vision | 23% | Below role average |
| Survival | 56% | On par |
| Objectives and map | 34% | On par |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 61% | On par |
| Combat and impact | 48% | On par |
| Resources and efficiency | 34% | On par |
| Vision | 33% | On par |
| Survival | 79% | Above role average |
| Objectives and map | 25% | Below role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 62% | On par |
| Combat and impact | 38% | On par |
| Resources and efficiency | 36% | On par |
| Vision | 56% | On par |
| Survival | 78% | Above role average |
| Objectives and map | 70% | Above role average |