Blue side
9 kills
| Player | K/D/A | CS | Damage | Gold | Vision |
|---|---|---|---|---|---|
|
|
0/5/1 0.2 KDA | 140 6.2/min | 6.485 13% of team | 6.196 | 17 8 wards |
|
|
4/8/1 0.6 KDA | 155 6.8/min | 11.270 22% of team | 9.108 | 13 2 wards |
|
|
3/7/1 0.6 KDA | 184 8.1/min | 14.353 29% of team | 9.736 | 13 7 wards |
|
|
2/5/2 0.8 KDA | 188 8.3/min | 15.121 30% of team | 8.696 | 9 5 wards |
|
|
0/8/4 0.5 KDA | 23 1.0/min | 2.960 6% of team | 5.265 | 60 23 wards |
Red side
33 kills
Victory
| Player | K/D/A | CS | Damage | Gold | Vision |
|---|---|---|---|---|---|
|
|
7/1/6 13.0 KDA | 183 8.0/min | 17.426 21% of team | 10.443 | 17 7 wards |
|
|
6/4/10 4.0 KDA | 160 7.0/min | 9.088 11% of team | 11.224 | 24 9 wards |
|
|
12/2/9 10.5 KDA | 213 9.4/min | 26.934 33% of team | 13.029 | 10 7 wards |
|
|
6/2/9 7.5 KDA | 207 9.1/min | 21.636 26% of team | 12.188 | 11 6 wards |
|
|
2/0/18 20.0 KDA | 29 1.3/min | 6.610 8% of team | 7.771 | 59 24 wards |
Dimension profile in this game
Each player in this game alone, against the inhouse average for their role: 50% is the role average.
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 14% | Below role average |
| Combat and impact | 3% | Below role average |
| Resources and efficiency | 6% | Below role average |
| Vision | 45% | On par |
| Survival | 66% | On par |
| Objectives and map | 17% | Below role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 67% | On par |
| Combat and impact | 51% | On par |
| Resources and efficiency | 78% | Above role average |
| Vision | 7% | Below role average |
| Survival | 11% | Below role average |
| Objectives and map | 75% | Above role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 16% | Below role average |
| Combat and impact | 54% | On par |
| Resources and efficiency | 74% | Above role average |
| Vision | 25% | Below role average |
| Survival | 18% | Below role average |
| Objectives and map | 100% | Above role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 35% | On par |
| Combat and impact | 53% | On par |
| Resources and efficiency | 53% | On par |
| Vision | 13% | Below role average |
| Survival | 65% | On par |
| Objectives and map | 31% | Below role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 7% | Below role average |
| Combat and impact | 12% | Below role average |
| Resources and efficiency | 21% | Below role average |
| Vision | 43% | On par |
| Survival | 15% | Below role average |
| Objectives and map | 59% | On par |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 86% | Above role average |
| Combat and impact | 33% | On par |
| Resources and efficiency | 35% | On par |
| Vision | 38% | On par |
| Survival | 86% | Above role average |
| Objectives and map | 40% | On par |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 33% | On par |
| Combat and impact | 49% | On par |
| Resources and efficiency | 12% | Below role average |
| Vision | 71% | Above role average |
| Survival | 33% | On par |
| Objectives and map | 62% | On par |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 84% | Above role average |
| Combat and impact | 89% | Above role average |
| Resources and efficiency | 79% | Above role average |
| Vision | 9% | Below role average |
| Survival | 77% | Above role average |
| Objectives and map | 90% | Above role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 65% | On par |
| Combat and impact | 43% | On par |
| Resources and efficiency | 42% | On par |
| Vision | 15% | Below role average |
| Survival | 82% | Above role average |
| Objectives and map | 54% | On par |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 93% | Above role average |
| Combat and impact | 39% | On par |
| Resources and efficiency | 24% | Below role average |
| Vision | 37% | On par |
| Survival | 95% | Above role average |
| Objectives and map | 65% | On par |