Blue side
20 kills
Victory
| Player | K/D/A | CS | Damage | Gold | Vision |
|---|---|---|---|---|---|
|
|
4/3/4 2.7 KDA | 254 8.2/min | 24.700 26% of team | 13.141 | 34 13 wards |
|
|
3/2/10 6.5 KDA | 202 6.5/min | 14.059 15% of team | 13.066 | 28 6 wards |
|
|
6/1/6 12.0 KDA | 177 5.7/min | 22.714 24% of team | 11.908 | 28 12 wards |
|
|
6/3/9 5.0 KDA | 246 8.0/min | 27.110 29% of team | 15.413 | 40 12 wards |
|
|
1/0/13 14.0 KDA | 23 0.7/min | 5.081 5% of team | 8.606 | 107 41 wards |
Red side
9 kills
| Player | K/D/A | CS | Damage | Gold | Vision |
|---|---|---|---|---|---|
|
|
2/3/3 1.7 KDA | 163 5.3/min | 17.249 20% of team | 9.292 | 32 10 wards |
|
|
4/6/4 1.3 KDA | 201 6.5/min | 14.578 17% of team | 11.640 | 51 8 wards |
|
|
2/2/2 2.0 KDA | 229 7.4/min | 30.260 35% of team | 10.510 | 36 13 wards |
|
|
1/5/2 0.6 KDA | 240 7.8/min | 18.652 21% of team | 11.643 | 32 9 wards |
|
|
0/4/3 0.8 KDA | 26 0.8/min | 6.590 8% of team | 6.650 | 82 32 wards |
Dimension profile in this game
Each player in this game alone, against the inhouse average for their role: 50% is the role average.
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 86% | Above role average |
| Combat and impact | 43% | On par |
| Resources and efficiency | 76% | Above role average |
| Vision | 71% | Above role average |
| Survival | 73% | Above role average |
| Objectives and map | 36% | On par |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 26% | Below role average |
| Combat and impact | 34% | On par |
| Resources and efficiency | 24% | Below role average |
| Vision | 26% | Below role average |
| Survival | 80% | Above role average |
| Objectives and map | 39% | On par |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 9% | Below role average |
| Combat and impact | 42% | On par |
| Resources and efficiency | 14% | Below role average |
| Vision | 42% | On par |
| Survival | 91% | Above role average |
| Objectives and map | 24% | Below role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 50% | On par |
| Combat and impact | 56% | On par |
| Resources and efficiency | 43% | On par |
| Vision | 88% | Above role average |
| Survival | 73% | Above role average |
| Objectives and map | 32% | On par |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 40% | On par |
| Combat and impact | 14% | Below role average |
| Resources and efficiency | 33% | On par |
| Vision | 74% | Above role average |
| Survival | 96% | Above role average |
| Objectives and map | 24% | Below role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 14% | Below role average |
| Combat and impact | 85% | Above role average |
| Resources and efficiency | 15% | Below role average |
| Vision | 46% | On par |
| Survival | 94% | Above role average |
| Objectives and map | 42% | On par |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 74% | Above role average |
| Combat and impact | 72% | Above role average |
| Resources and efficiency | 71% | Above role average |
| Vision | 95% | Above role average |
| Survival | 73% | Above role average |
| Objectives and map | 37% | On par |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 91% | Above role average |
| Combat and impact | 91% | Above role average |
| Resources and efficiency | 91% | Above role average |
| Vision | 90% | Above role average |
| Survival | 98% | Above role average |
| Objectives and map | 58% | On par |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 50% | On par |
| Combat and impact | 24% | Below role average |
| Resources and efficiency | 43% | On par |
| Vision | 62% | On par |
| Survival | 83% | Above role average |
| Objectives and map | 17% | Below role average |
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning | 60% | On par |
| Combat and impact | 5% | Below role average |
| Resources and efficiency | 16% | Below role average |
| Vision | 24% | Below role average |
| Survival | 89% | Above role average |
| Objectives and map | 24% | Below role average |